https://www.stygiansoftware.com/wiki/index.php?title=Azuridae_Goliathus&feed=atom&action=history
Azuridae Goliathus - Revision history
2024-03-29T09:01:42Z
Revision history for this page on the wiki
MediaWiki 1.35.0
https://www.stygiansoftware.com/wiki/index.php?title=Azuridae_Goliathus&diff=51468&oldid=prev
PaposikG6: added stealth info
2022-09-15T17:43:22Z
<p>added stealth info</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 17:43, 15 September 2022</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l57" >Line 57:</td>
<td colspan="2" class="diff-lineno">Line 57:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>When fighting large groups, it might be wise for psionics to carry a few [[Psi Reinvigorator]]s. Else try to initiate the fight with [[Locus of Control]] activated to gain 5 more turns before the cooldown of psi-cognitive interruption expires.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>When fighting large groups, it might be wise for psionics to carry a few [[Psi Reinvigorator]]s. Else try to initiate the fight with [[Locus of Control]] activated to gain 5 more turns before the cooldown of psi-cognitive interruption expires.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Like average azuridae, Goliaths' [[detection]] is relatively low. With effective stealth skill of at least 34, player can avoid getting deteced by them immediately and sneak past them.</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Enemies navbox}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Enemies navbox}}</div></td></tr>
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PaposikG6
https://www.stygiansoftware.com/wiki/index.php?title=Azuridae_Goliathus&diff=48028&oldid=prev
Amannamedsquid at 17:06, 11 February 2022
2022-02-11T17:06:34Z
<p></p>
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</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l6" >Line 6:</td>
<td colspan="2" class="diff-lineno">Line 6:</td></tr>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| roles = Psionic insect</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| roles = Psionic insect</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| location = [[Deep Caverns]]<br>[[Silent Isle]]{{DOMINATING}}<br>[[Upper Caves]]<br>[[Zaman's Lair]]</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| location = [[Deep Caverns]]<br>[[Silent Isle]]{{DOMINATING}}<br>[[Upper Caves]]<br>[[Zaman's Lair<ins class="diffchange diffchange-inline">]]<br>[[Abandoned Waterway Facility</ins>]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| loot = [[Insectoid Salivarium]]<br>[[Psi Beetle Brain]]<br>Higher quality [[Psi Beetle Carapace]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| loot = [[Insectoid Salivarium]]<br>[[Psi Beetle Brain]]<br>Higher quality [[Psi Beetle Carapace]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|</div></td></tr>
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Amannamedsquid
https://www.stygiansoftware.com/wiki/index.php?title=Azuridae_Goliathus&diff=47357&oldid=prev
ThatBarry: Added skills and damage values to Azuridae Goliathus
2021-10-25T15:05:57Z
<p>Added skills and damage values to Azuridae Goliathus</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 15:05, 25 October 2021</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l11" >Line 11:</td>
<td colspan="2" class="diff-lineno">Line 11:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| abilities = Gains [[Psionic Synergy]] in groups<br>[[Cerebral Trauma]]<br>[[Cryokinesis]]<br>[[Disruptive Field]]<br>[[Hypothermia]]<br>[[Neural Overload]]<br>[[Pyrokinesis]]<br>[[Pyromaniac]]<br>[[Pseudo-spatial Projection]]<br>[[Psi-cognitive Interruption]]<br>With psionic synergy:<br>15: [[Telekinetic Punch]]<br>30: [[Bilocation]]<br>45: [[Implosion]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| abilities = Gains [[Psionic Synergy]] in groups<br>[[Cerebral Trauma]]<br>[[Cryokinesis]]<br>[[Disruptive Field]]<br>[[Hypothermia]]<br>[[Neural Overload]]<br>[[Pyrokinesis]]<br>[[Pyromaniac]]<br>[[Pseudo-spatial Projection]]<br>[[Psi-cognitive Interruption]]<br>With psionic synergy:<br>15: [[Telekinetic Punch]]<br>30: [[Bilocation]]<br>45: [[Implosion]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| range = Melee</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| range = Melee</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| damage = {{Mechanical|50-85|number only}}</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| damage = <ins class="diffchange diffchange-inline">Closed shell - </ins>{{Mechanical|50-85<ins class="diffchange diffchange-inline">|number only}} ({{Mechanical|95-161|number only}}); Open shell - {{Mechanical|25-50|number only}} ({{Mechanical|47-95</ins>|number only}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| health = 300</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| health = 300</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| psipool = 200 (+40)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| psipool = 200 (+40)</div></td></tr>
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<td colspan="2" class="diff-lineno">Line 26:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| will = 8</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| will = 8</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| intelligence = 4</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| intelligence = 4</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>|</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|<ins class="diffchange diffchange-inline">Skills section:</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">| melee = 85 (128)</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">| thoughtctrl = 85 (129)</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">| psychokinesis = 85 (129)</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">| metathermics = 85 (129)</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">|Resistances section:</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| mechanical = 55% / 50<br>(25% / 25 when brain is exposed)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| mechanical = 55% / 50<br>(25% / 25 when brain is exposed)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| heat = 30% / 15<br>(15% / 10 when brain is exposed)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| heat = 30% / 15<br>(15% / 10 when brain is exposed)</div></td></tr>
</table>
ThatBarry
https://www.stygiansoftware.com/wiki/index.php?title=Azuridae_Goliathus&diff=39016&oldid=prev
WikimanBot: categories
2020-01-15T10:48:19Z
<p>categories</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 10:48, 15 January 2020</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l54" >Line 54:</td>
<td colspan="2" class="diff-lineno">Line 54:</td></tr>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Enemies navbox}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Enemies navbox}}</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>[[Category:<del class="diffchange diffchange-inline">Creatures</del>]]</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>[[Category: <ins class="diffchange diffchange-inline">Critters</ins>]]</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Insectoids]]</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>[[Category: Insectoids<ins class="diffchange diffchange-inline">]]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">[[Category: Azuridae</ins>]]</div></td></tr>
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WikimanBot
https://www.stygiansoftware.com/wiki/index.php?title=Azuridae_Goliathus&diff=36300&oldid=prev
Abscisin: psionic synergy
2019-11-05T01:48:23Z
<p>psionic synergy</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 01:48, 5 November 2019</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l9" >Line 9:</td>
<td colspan="2" class="diff-lineno">Line 9:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| loot = [[Insectoid Salivarium]]<br>[[Psi Beetle Brain]]<br>Higher quality [[Psi Beetle Carapace]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| loot = [[Insectoid Salivarium]]<br>[[Psi Beetle Brain]]<br>Higher quality [[Psi Beetle Carapace]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| abilities = Gains [[Psionic Synergy]] in groups<br>[[Cerebral Trauma]]<br>[[Cryokinesis]]<br>[[Disruptive Field]]<br>[[Hypothermia]]<br>[[Neural Overload]]<br>[[Pyrokinesis]]<br>[[Pyromaniac]]<br>[[Pseudo-spatial Projection]]<br>[[Psi-cognitive Interruption]]<br>With psionic synergy:<br><del class="diffchange diffchange-inline">3</del>: [[Telekinetic Punch]]<br><del class="diffchange diffchange-inline">6</del>: [[Bilocation]]<br><del class="diffchange diffchange-inline">9</del>: [[Implosion]]</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| abilities = Gains [[Psionic Synergy]] in groups<br>[[Cerebral Trauma]]<br>[[Cryokinesis]]<br>[[Disruptive Field]]<br>[[Hypothermia]]<br>[[Neural Overload]]<br>[[Pyrokinesis]]<br>[[Pyromaniac]]<br>[[Pseudo-spatial Projection]]<br>[[Psi-cognitive Interruption]]<br>With psionic synergy:<br><ins class="diffchange diffchange-inline">15</ins>: [[Telekinetic Punch]]<br><ins class="diffchange diffchange-inline">30</ins>: [[Bilocation]]<br><ins class="diffchange diffchange-inline">45</ins>: [[Implosion]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| range = Melee</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| range = Melee</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| damage = {{Mechanical|50-85|number only}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| damage = {{Mechanical|50-85|number only}}</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l41" >Line 41:</td>
<td colspan="2" class="diff-lineno">Line 41:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Unlike Azuridae who pose relatively little threat without the backing of a group, goliaths can be formidable opponents even alone — they are stronger, tougher, and considerably more powerful in their psionic abilities. When possible they begin fights defensively, they create psionic projections, disrupt ranged opponents, and inhibit psionics. Once their defenses are set up they go on the offensive, invoking neural overload, pyrokinesis and cryokinesis, all three made stronger through feats.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Unlike Azuridae who pose relatively little threat without the backing of a group, goliaths can be formidable opponents even alone — they are stronger, tougher, and considerably more powerful in their psionic abilities. When possible they begin fights defensively, they create psionic projections, disrupt ranged opponents, and inhibit psionics. Once their defenses are set up they go on the offensive, invoking neural overload, pyrokinesis and cryokinesis, all three made stronger through feats.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Unfortunately goliaths are never encountered without at least a small number of companions. Every nearby psi beetle with their brain exposed gives them <del class="diffchange diffchange-inline">3 </del>stacks of [[Psionic Synergy|psionic synergy]], which quickly makes them even more destructive and their inflicted status effects harder to resist, and also gives them access to additional, more offense-oriented abilities.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Unfortunately goliaths are never encountered without at least a small number of companions. Every nearby psi beetle with their brain exposed gives them <ins class="diffchange diffchange-inline">15 </ins>stacks of [[Psionic Synergy|psionic synergy]], which quickly makes them even more destructive and their inflicted status effects harder to resist, and also gives them access to additional, more offense-oriented abilities.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Similarly to Azuridae, they will resort to melee when cornered or inhibited, their large twin horns dealing {{mechanical|50-85|prefix}} damage with each hit.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Similarly to Azuridae, they will resort to melee when cornered or inhibited, their large twin horns dealing {{mechanical|50-85|prefix}} damage with each hit.</div></td></tr>
</table>
Abscisin
https://www.stygiansoftware.com/wiki/index.php?title=Azuridae_Goliathus&diff=31570&oldid=prev
Wikiman: infobox
2018-01-29T22:34:42Z
<p>infobox</p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 22:34, 29 January 2018</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l9" >Line 9:</td>
<td colspan="2" class="diff-lineno">Line 9:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| loot = [[Insectoid Salivarium]]<br>[[Psi Beetle Brain]]<br>Higher quality [[Psi Beetle Carapace]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| loot = [[Insectoid Salivarium]]<br>[[Psi Beetle Brain]]<br>Higher quality [[Psi Beetle Carapace]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| abilities = Gains [[Psionic Synergy]] in groups<br>[[Cerebral Trauma]]<br>[[Cryokinesis]]<br>[[Disruptive Field]]<br>[[Hypothermia]]<br>[[Neural Overload]]<br>[[Pyrokinesis]]<br>[[Pyromaniac]]<br>[[Pseudo-spatial Projection]]<br>[[Psi-cognitive Interruption]]<br>With psionic synergy:<br>[[Telekinetic Punch]]<br>[[Bilocation]]<br>[[Implosion]]</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| abilities = Gains [[Psionic Synergy]] in groups<br>[[Cerebral Trauma]]<br>[[Cryokinesis]]<br>[[Disruptive Field]]<br>[[Hypothermia]]<br>[[Neural Overload]]<br>[[Pyrokinesis]]<br>[[Pyromaniac]]<br>[[Pseudo-spatial Projection]]<br>[[Psi-cognitive Interruption]]<br>With psionic synergy:<br><ins class="diffchange diffchange-inline">3: </ins>[[Telekinetic Punch]]<br><ins class="diffchange diffchange-inline">6: </ins>[[Bilocation]]<br><ins class="diffchange diffchange-inline">9: </ins>[[Implosion]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| range = Melee</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| range = Melee</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| damage = {{Mechanical|50-85|number only}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| damage = {{Mechanical|50-85|number only}}</div></td></tr>
</table>
Wikiman
https://www.stygiansoftware.com/wiki/index.php?title=Azuridae_Goliathus&diff=31524&oldid=prev
Abscisin: Created page with "{{Character Infobox | name = Azuridae Goliathus | type = creature | image = Azuridae_Goliathus.png | portrait = greater_psi_beetle_l.png | background = Cave..."
2018-01-27T06:06:02Z
<p>Created page with "{{Character Infobox | name = Azuridae Goliathus | type = creature | image = Azuridae_Goliathus.png | portrait = greater_psi_beetle_l.png | background = Cave..."</p>
<p><b>New page</b></p><div>{{Character Infobox<br />
| name = Azuridae Goliathus<br />
| type = creature<br />
| image = Azuridae_Goliathus.png<br />
| portrait = greater_psi_beetle_l.png<br />
| background = Cave.png<br />
| roles = Psionic insect<br />
| location = [[Deep Caverns]]<br>[[Silent Isle]]{{DOMINATING}}<br>[[Upper Caves]]<br>[[Zaman's Lair]]<br />
| loot = [[Insectoid Salivarium]]<br>[[Psi Beetle Brain]]<br>Higher quality [[Psi Beetle Carapace]]<br />
|<br />
| abilities = Gains [[Psionic Synergy]] in groups<br>[[Cerebral Trauma]]<br>[[Cryokinesis]]<br>[[Disruptive Field]]<br>[[Hypothermia]]<br>[[Neural Overload]]<br>[[Pyrokinesis]]<br>[[Pyromaniac]]<br>[[Pseudo-spatial Projection]]<br>[[Psi-cognitive Interruption]]<br>With psionic synergy:<br>[[Telekinetic Punch]]<br>[[Bilocation]]<br>[[Implosion]]<br />
| range = Melee<br />
| damage = {{Mechanical|50-85|number only}}<br />
| health = 300<br />
| psipool = 200 (+40)<br />
| initiative = 11<br />
| actionpoints = 50<br />
| detection = 83<br />
|<br />
|Base abilities section:<br />
| strength = 10<br />
| dexterity = 3<br />
| agility = 3<br />
| constitution = 10<br />
| perception = 5<br />
| will = 8<br />
| intelligence = 4<br />
|<br />
| mechanical = 55% / 50<br>(25% / 25 when brain is exposed)<br />
| heat = 30% / 15<br>(15% / 10 when brain is exposed)<br />
| cold = 30% / 15<br>(15% / 10 when brain is exposed)<br />
| electricity = 0% / 0<br />
| acid = 0% / 0<br />
| energy = 0% / 0<br />
| bio = 0% / 0<br />
}}<br />
<br />
'''Azuridae Goliathus''', also called '''goliath''', is a subspecies of the psionic [[Azuridae]] beetles. Goliaths bear a strong resemblance to rhinoceros beetles, although the large pronotum also shares the characteristic frills of ceratopsians. They are less common than the smaller Azuridae, but like them they can be found in watery caves where mindshrooms grow.<br />
<br />
== Description ==<br />
Unlike Azuridae who pose relatively little threat without the backing of a group, goliaths can be formidable opponents even alone — they are stronger, tougher, and considerably more powerful in their psionic abilities. When possible they begin fights defensively, they create psionic projections, disrupt ranged opponents, and inhibit psionics. Once their defenses are set up they go on the offensive, invoking neural overload, pyrokinesis and cryokinesis, all three made stronger through feats.<br />
<br />
Unfortunately goliaths are never encountered without at least a small number of companions. Every nearby psi beetle with their brain exposed gives them 3 stacks of [[Psionic Synergy|psionic synergy]], which quickly makes them even more destructive and their inflicted status effects harder to resist, and also gives them access to additional, more offense-oriented abilities.<br />
<br />
Similarly to Azuridae, they will resort to melee when cornered or inhibited, their large twin horns dealing {{mechanical|50-85|prefix}} damage with each hit.<br />
<br />
== Fighting tactics ==<br />
When the shell is closed, the hard carapace of goliaths provides them moderately high {{mechanical}} resistance along with some additional protection against {{heat}} and {{cold}}. Unlike Azuriade they retain some of this resistance to all three damage types even with their brains exposed.<br />
<br />
If they have used pseudo-spatial projection, try [[HE Grenade|HE]] grenades, psionics, or other indirect ways to inflict damage, or failing that burst with an SMG or AR to remove it faster. Immobilization can help those with ranged forms of attack to outrange the goliath's more devastating offensive abilities.<br />
<br />
When fighting large groups, it might be wise for psionics to carry a few [[Psi Reinvigorator]]s. Else try to initiate the fight with [[Locus of Control]] activated to gain 5 more turns before the cooldown of psi-cognitive interruption expires.<br />
<br />
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{{Enemies navbox}}<br />
[[Category:Creatures]]<br />
[[Category:Insectoids]]</div>
Abscisin