Charge

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Charge is a special attack used by Pigs and Warthogs. It grants them Charging status effect, which lets them quickly close the distance gap to their target and deal extra damage. Charge has a chance to stun the victim (can be resisted with fortitude), unless the victim is immune to stun or the attack is dodged. Charge can only be used from a minimum range of 5, and the maximum range at least in the case of these two critters is 8. Charge costs 35 action points and has a cooldown of 1 turn.