Difference between revisions of "Dodge"

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* Armor crafted from {{Itemlink|Siphoner Leather}} or {{Itemlink|Infused Siphoner Leather}}
 
* Armor crafted from {{Itemlink|Siphoner Leather}} or {{Itemlink|Infused Siphoner Leather}}
 
* {{Itemlink|Tabi Boots}}
 
* {{Itemlink|Tabi Boots}}
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* {{Itemlink|Boxing Gloves}}
 
* Many types of [[:Category:Headwear|Headwear]] incur 25% penalty to dodge
 
* Many types of [[:Category:Headwear|Headwear]] incur 25% penalty to dodge
  

Revision as of 23:13, 11 December 2017

Dodge is a skill and a saving throw derived mainly from the skill.

Increases your chance to avoid melee attacks.

In-game description

Related Base Ability

Skill Synergies

Details

Dodge determines your chance to avoid melee attacks.

It can reduce chance to be hit by up to 60%, if defender's effective Dodge skill is twice the attacker's effective attack skill.[1]

Related feats

See Category:Dodge feats.

Related items