Difference between revisions of "Electrokinetic Imprint"

From Underrail Wiki
Jump to navigation Jump to search
(remove verify tag, add damage scaling)
Line 5: Line 5:
 
| school      = Psychokinesis
 
| school      = Psychokinesis
 
| skillreq    = 45
 
| skillreq    = 45
| description = Generates an electrokinetic imprint at the target location that deals 40-120{{verify}} electricity damage to the first character that steps on it and stuns it for 2 turns. You can only have one imprint active at a time.
+
| description = Generates an electrokinetic imprint at the target location that deals 38-75 electricity damage to the first character that steps on it and stuns it for 2 turns. You can only have one imprint active at a time.
 
| apcost      = 10
 
| apcost      = 10
 
| psicost    = 15
 
| psicost    = 15
Line 16: Line 16:
 
Places a hidden electrokinetic imprint on the ground that deals electrical damage and stuns the first creature to step on it. Only one imprint can be active in an area at a time.[http://underrail.com/forums/index.php?topic=1359.0#msg7839]
 
Places a hidden electrokinetic imprint on the ground that deals electrical damage and stuns the first creature to step on it. Only one imprint can be active in an area at a time.[http://underrail.com/forums/index.php?topic=1359.0#msg7839]
  
Its damage scales with your effective Psychokinesis skill.
+
Its damage scales with your effective Psychokinesis skill. Can be cast through a fence or a gate.
  
Can be cast through a fence or a gate.
+
{| class="wikitable"
 +
|-
 +
! Effective skill !! Damage
 +
|-
 +
|  0 || 20-21
 +
|-
 +
|  45 || 38-75
 +
|-
 +
| 100 || 60-141
 +
|-
 +
| 150 || 80-201
 +
|-
 +
| 200 || 100-261
 +
|-
 +
| 250 || 120-321
 +
|-
 +
| 300 || 140-381
 +
|}
  
 
== Trainers ==
 
== Trainers ==

Revision as of 02:40, 11 May 2017

Electrokinetic Imprint icon

Electrokinetic Imprint
Psychokinesis (45 skill required)
Generates an electrokinetic imprint at the target location that deals 38-75 electricity damage to the first character that steps on it and stuns it for 2 turns. You can only have one imprint active at a time.
Action Points: 10
Psi: 15
Range: 5.0
Cooldown: 3 turn

Electrokinetic Imprint is a Psychokinesis psi ability added in version 0.2.0.1.

Places a hidden electrokinetic imprint on the ground that deals electrical damage and stuns the first creature to step on it. Only one imprint can be active in an area at a time.[1]

Its damage scales with your effective Psychokinesis skill. Can be cast through a fence or a gate.

Effective skill Damage
0 20-21
45 38-75
100 60-141
150 80-201
200 100-261
250 120-321
300 140-381

Trainers

Related feats