Difference between revisions of "Perception"

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== Secret areas ==
 
== Secret areas ==
{{expand section}}
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{{expand section|secrets missing from the list}}
Discovering secret areas is based on [[Perception]] score alone, unlike detecting traps and stealthed characters, which is based on [[Detection]].
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Discovering secret areas is based on [[Perception]] score alone, unlike detecting traps and stealthed characters, which is based on [[Detection]]. Discovering some secrets requires prior knowledge instead of Perception score.
  
{{hiddensection|Incomplete list of perception secrets|
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{| class="sortable wikitable"
* 4 trapdoors in [[South Gate Outposts]]
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|-
* Door in [[Under-passages]] area 1, near SGS
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! Location !! Secret !! Requirement !! Details
* Secret passage in [[GMS compound level 2]]
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|-
* Underwater rock bridge in the [[Caves]] between Mushroom Cove and Junkyard
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| Lower Caves, [[South Gate Outposts]] || Trapdoor || ? Perception ||
* Underwater rock bridge in northeast [[Siphoner Pools]]
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|-
* Underwater rock bridge in southeast [[Silent Isle]]
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| Lower Caves, [[South Gate Outposts]] || Trapdoor || ? Perception ||
* Secret door in the security control room of [[Depot A]] east area (requires 10 perception)
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|-
* Hidden stash at a lunatic camp in [[Lower Underrail]] area 6
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| Lower Caves, [[South Gate Outposts]] || Trapdoor || ? Perception ||
* Secret crawlspace in [[Abandoned Warehouse]]
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|-
* Secret door leading to [[Deacon]]'s shop behind [[Rail Crossing]] bar
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| Lower Caves, [[South Gate Outposts]] || Trapdoor || ? Perception ||
* Hidden Ventilation Shaft in [[Buzzer's Shop]]'s ventilation shafts
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|-
* Secret crawlspace in [[Dude's vision|the warehouse from Dude's vision]]
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| [[Under-passages]] area 1, near SGS || Door || ? Perception ||
* Underwater rock bridge in the caves south of [[Camp Hathor]]
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|-
* Door in [[Rathound King Lair]]
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| Lower Underrail, [[GMS compound level 2]] || Secret passage || ? Perception ||
* Secret (trap)door in Evelyn's home in [[Foundry]]
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|-
* Trapdoor in [[Caves]] south of [[Crossroad Caves]]
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| Lower Underrail, [[GMS compound level 1]] || Safe || ? Perception ||
* Secret door in Core City's [[Drop Zone]] leading to some pipeworks
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|-
* Trap door in inside one of Core City's [[Drop Zone]] buildings
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| [[Lower Caves]] between Mushroom Cove and Junkyard || Underwater rock bridge || ? Perception ||
* Door in north [[Core City Sewers]]  
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|-
* Switch in northwest [[Core City Sewers]] leading to Cornell's hideout
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| Lower Caves, [[Siphoner Pools]], northeast || Underwater rock bridge || ? Perception ||
* Ventilation Shaft in [[Institute of Tchort]] utility section
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|-
* Ventilation Shaft in [[Institute of Tchort]] west wing
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| [[Silent Isle]], southeast || Underwater rock bridge || ? Perception ||
* Secret crawlspace in [[Harpocrates Station]]
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|-
* Secret crawlspace in [[Upper Underrail Ventilation System]]
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| Junkyard, Security control room of [[Depot A]] east area || Secret door || 10 perception ||
}}
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|-
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| [[Lower Underrail]] area 6, Lunatic camp || Hidden stash || ? Perception ||
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|-
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| Lower Underrail, [[Abandoned Warehouse]] || Secret crawlspace || ? Perception ||
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|-
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| [[Rail Crossing]], behind, bar || Secret door || ? Perception || leads to [[Deacon]]'s shop
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|-
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| Rail Crossing, [[Buzzer's Shop]]'s ventilation shafts || Hidden Ventilation Shaft || ? Perception ||
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|-
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| Lower Underrail, [[Dude's vision|The warehouse from Dude's vision]] || Secret crawlspace || Quest trigger ||
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|-
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| Lower Caves, south of [[Camp Hathor]] || Underwater rock bridge || ? Perception ||
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|-
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| Lower Caves, [[Rathound King Lair]] || Door || Quest trigger ||
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|-
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| Lower Caves, [[Rathound King Lair]], outside || Door || Quest trigger ||
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|-
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| Foundry, Evelyn's home  || Secret (trap)door || ? Perception ||
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|-
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| [[Lower Caves]], south of [[Crossroad Caves]] || Trapdoor || ? Perception ||
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|-
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| Core City, [[Drop Zone]] || Secret door || Quest trigger or ? Perception || leads to Bogdan's hideout
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|-
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| Core City, inside one of [[Drop Zone]] buildings || Trap door || ? Perception ||
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|-
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| Core City, north [[Core City Sewers]] || Door || ? Perception
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|-
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| Core City, northwest [[Core City Sewers]] || Switch || Quest trigger || opens Acid Hunters' hideout door
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|-
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| [[Institute of Tchort]], utility section || Ventilation Shaft || ? Perception || connects west wing and utility section
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|-
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| [[Institute of Tchort]], west wing || Ventilation Shaft || ? Perception || connects west wing and utility section
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|-
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| Institute of Tchort, [[Harpocrates Station]] || Secret crawlspace || ? Perception ||
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|-
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| Institute of Tchort, [[Upper Underrail Ventilation System]] || Secret crawlspace || ? Perception ||
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|-
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| Institute of Tchort, [[Upper Underrail Ventilation System]] || Secret trapdoor || ? Perception ||
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|-
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| [[Deep Caverns]], lake ||  || ? Perception ||
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|-
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| Deep Caverns, [[Hollow Earth]] ||  || ? Perception ||
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|-
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| Deep Caverns, [[Warehouse Block 2]] ||  || ? Perception ||
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|-
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| Deep Caverns, [[Warehouse Block 2]] ||  || ? Perception ||
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|-
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| Deep Caverns, [[Caerus Residential]] || Ventilation Shaft || ? Perception ||
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|-
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| Deep Caverns, [[Caerus Residential]] || Safe || ? Perception ||
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|-
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| Deep Caverns, [[Arke Power Station]] ||  || ? Perception ||
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|-
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| Deep Caverns, [[Arke Power Station]] ||  || ? Perception ||
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|}
  
  
 
{{Base abilities navbox}}
 
{{Base abilities navbox}}
 
[[Category: Base abilities]]
 
[[Category: Base abilities]]

Revision as of 23:06, 10 October 2017

Perception represents character's ability to discern objects from far away as well as to notice hidden things in their vicinity. It helps the character to use ranged weapons more effectively, as well as detect hidden objects, passages and creatures.

In-game description

Details

Perception determines your character's overall awareness and effectiveness with ranged weapons. It also affects your character's chance to detect hidden passages, objects or stealthed creatures and NPCs. It does not increase your vision or visible range. Perception does not directly affect your chance to hit, but rather increases your ranged weapon skills, which in turn increases your chance to hit with ranged weapons. Melee weapon hit rate is unchanged but increased with melee skill (through strength or dexterity). No items require perception to be used or equipped.

High perception score is important for characters who wish to use ranged weapons or find traps, stealthed enemies and secrets.

Directly affected skills

Other effects

  • Detection
  • Finding secrets (uses perception score instead of detection)

Related feats

See Category:Perception feats.

  • Snooping increases perception by 3 for the purposes of finding secrets.

Related items

Equipment

Food

Drugs

Secret areas

This section needs expansion with secrets missing from the list.

Discovering secret areas is based on Perception score alone, unlike detecting traps and stealthed characters, which is based on Detection. Discovering some secrets requires prior knowledge instead of Perception score.

Location Secret Requirement Details
Lower Caves, South Gate Outposts Trapdoor ? Perception
Lower Caves, South Gate Outposts Trapdoor ? Perception
Lower Caves, South Gate Outposts Trapdoor ? Perception
Lower Caves, South Gate Outposts Trapdoor ? Perception
Under-passages area 1, near SGS Door ? Perception
Lower Underrail, GMS compound level 2 Secret passage ? Perception
Lower Underrail, GMS compound level 1 Safe ? Perception
Lower Caves between Mushroom Cove and Junkyard Underwater rock bridge ? Perception
Lower Caves, Siphoner Pools, northeast Underwater rock bridge ? Perception
Silent Isle, southeast Underwater rock bridge ? Perception
Junkyard, Security control room of Depot A east area Secret door 10 perception
Lower Underrail area 6, Lunatic camp Hidden stash ? Perception
Lower Underrail, Abandoned Warehouse Secret crawlspace ? Perception
Rail Crossing, behind, bar Secret door ? Perception leads to Deacon's shop
Rail Crossing, Buzzer's Shop's ventilation shafts Hidden Ventilation Shaft ? Perception
Lower Underrail, The warehouse from Dude's vision Secret crawlspace Quest trigger
Lower Caves, south of Camp Hathor Underwater rock bridge ? Perception
Lower Caves, Rathound King Lair Door Quest trigger
Lower Caves, Rathound King Lair, outside Door Quest trigger
Foundry, Evelyn's home Secret (trap)door ? Perception
Lower Caves, south of Crossroad Caves Trapdoor ? Perception
Core City, Drop Zone Secret door Quest trigger or ? Perception leads to Bogdan's hideout
Core City, inside one of Drop Zone buildings Trap door ? Perception
Core City, north Core City Sewers Door ? Perception
Core City, northwest Core City Sewers Switch Quest trigger opens Acid Hunters' hideout door
Institute of Tchort, utility section Ventilation Shaft ? Perception connects west wing and utility section
Institute of Tchort, west wing Ventilation Shaft ? Perception connects west wing and utility section
Institute of Tchort, Harpocrates Station Secret crawlspace ? Perception
Institute of Tchort, Upper Underrail Ventilation System Secret crawlspace ? Perception
Institute of Tchort, Upper Underrail Ventilation System Secret trapdoor ? Perception
Deep Caverns, lake ? Perception
Deep Caverns, Hollow Earth ? Perception
Deep Caverns, Warehouse Block 2 ? Perception
Deep Caverns, Warehouse Block 2 ? Perception
Deep Caverns, Caerus Residential Ventilation Shaft ? Perception
Deep Caverns, Caerus Residential Safe ? Perception
Deep Caverns, Arke Power Station ? Perception
Deep Caverns, Arke Power Station ? Perception