Version history/Pre-alpha

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Version history for pre-alpha Underrail, aka Timelapse Vertigo.

Alpha versions

For newer versions, see Version history/Alpha.

Pre-alpha versions

August 2012
Title screen
July 2012
Interface work
Explosive barrels and fire
New psi abilities
New items
New feats
South Gate Station mapping
Bugfixes
June 2012
Security systems implemented
Armor types implemented: Leather Armor, Tactical Vest, Metal Armor
Weapon types implemented: knives, sledgehammers, pistols, SMGs, assault rifles, sniper rifles, crossbows, energy pistols
May 2012
Ventilation shafts implemented
April 2012
Combat system changed from real-time with pause to turn-based
New tilesets
Shadows implemented
March 2012
Lower Underrail mapping
Ammo system implemented
Radial menus implemented
February 2012
Name changed from Timelapse Vertigo to Underrail
Character model placeholders replaced with proper models
July 2011
Mushroom Cove added
April 2011
Grenades and explosives implemented
Scrolling Combat Text implemented
March 2011
Game engine work
Toolbar icons done
Crossbows implemented
January 2011
Stealth implemented
Trading implemented
June 2010
Second public alpha gameplay demo video
May 2010
Crafting system implemented
March 2010
First public alpha gameplay demo video
2009
Game engine development started