Difference between revisions of "Uncanny Dodge"

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| cooldown    = 3 turns
 
| cooldown    = 3 turns
 
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{{clear}}
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== Status effect ==
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{{Ability Infobox
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| image      = Uncanny Dodge ability.png
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| type        = buff
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| name        = Uncanny Dodge
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| description = This character will dodge a regular or special melee attack for each stack of this effect.
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| duration    = 2 turns
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| maxstacks  = 3
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}}
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Starts at 3 stacks. Note that any help you gain from uncanny dodge happens during enemy turns after you activate it, so it lasts only for one turn for practical purposes.
  
  

Revision as of 06:32, 15 November 2014

Feat

Uncanny Dodge feat icon Uncanny Dodge
Grants you an ability that when activated this ability will cause you to dodge the next 3 regular or special melee attacks targeted against you.

Cooldown: 3 turns.


Requirements

History

  • 0.1.11.0 - now allows you to dodge next three melee attacks instead of just one, but cooldown is increased to 3 turns (up from 2)
  • 0.1.8.0 - feat introduced


Ability

Uncanny Dodge icon

Uncanny Dodge
When activated this ability will cause you to dodge the next 3 regular or special melee attacks targeted against you.
Cooldown: 3 turns


Status effect

Uncanny Dodge icon

Uncanny Dodge
This character will dodge a regular or special melee attack for each stack of this effect.
Duration: 2 turns
Max stacks: 3

Starts at 3 stacks. Note that any help you gain from uncanny dodge happens during enemy turns after you activate it, so it lasts only for one turn for practical purposes.