Difference between revisions of "Uncanny Dodge"

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[[Category:Feats]]

Revision as of 06:38, 9 April 2015

Feat

Uncanny Dodge feat icon Uncanny Dodge
Grants you an ability that when activated this ability will cause you to dodge the next 3 regular or special melee attacks targeted against you, plus an additional attack for each 30 points in dodge.

Cooldown: 3 turns.


Requirements

History

  • 0.1.14.0 - increased agility requirement to 8, added additional attack dodge for each 30 points in dodge skill
  • 0.1.11.0 - now allows you to dodge next three melee attacks instead of just one, but cooldown is increased to 3 turns (up from 2)
  • 0.1.8.0 - feat introduced


Ability

Uncanny Dodge icon

Uncanny Dodge
When activated this ability will cause you to dodge the next # regular or special melee attacks targeted against you.
Cooldown: 3 turns


Status effect

Uncanny Dodge icon

Uncanny Dodge
This character will dodge a regular or special melee attack for each stack of this effect.
Duration: 2 turns
Max stacks: depends on dodge

Note that any help you gain from uncanny dodge happens during enemy turns after you activate it, so it lasts only for one turn for practical purposes.