Difference between revisions of "Uncanny Dodge"

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(added the ability)
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= Feat =
+
== Feat ==
 
{{Feat Infobox
 
{{Feat Infobox
| image         = uncanny_dodge_icon.png
+
| image       = uncanny_dodge_icon.png
| name         = Uncanny Dodge
+
| name         = Uncanny Dodge
| description   = Grants you an ability that when activated this ability will cause you to dodge the next regular or special melee attack targeted against you.
+
| description = Grants you an ability that when activated this ability will cause you to dodge the next regular or special melee attack targeted against you.<br><br>Cooldown: 2 turns.
 
+
| requirements =
Cooldown: 2 turns.
 
| requirements =
 
 
* Dodge 40
 
* Dodge 40
 
* Agility 7
 
* Agility 7
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{{clear}}
 
{{clear}}
= Ability =
+
== Ability ==
 
{{Ability Infobox
 
{{Ability Infobox
  | image         =  
+
  | image       =  
  | type         = ability
+
  | type       = ability
  | name         = Uncanny Dodge
+
  | name       = Uncanny Dodge
  | description   = When activated this ability will cause you to dodge the next regular or special melee attack targeted against you.
+
  | description = When activated this ability will cause you to dodge the next regular or special melee attack targeted against you.
  | cooldown     = 2 turns
+
  | cooldown   = 2 turns
 
}}
 
}}
 +
  
 
{{Feats navbox}}
 
{{Feats navbox}}
 +
{{Status effect navbox|collapsed}}
 
[[Category:Feats]]
 
[[Category:Feats]]
 
[[Category:Abilities]]
 
[[Category:Abilities]]
 +
[[Category:Status effects]]

Revision as of 10:26, 23 October 2013

Feat

Uncanny Dodge feat icon Uncanny Dodge
Grants you an ability that when activated this ability will cause you to dodge the next regular or special melee attack targeted against you.

Cooldown: 2 turns.


Requirements
  • Dodge 40
  • Agility 7


Ability

Default icon

Uncanny Dodge
When activated this ability will cause you to dodge the next regular or special melee attack targeted against you.
Cooldown: 2 turns