Difference between revisions of "Dehumanizer"

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| ammotype    =  
 
| ammotype    =  
 
| magcap      =  
 
| magcap      =  
| capabilities= Bypasses 60% of target's energy shield.<br><br>Damage increased by 3% for every point in strength above 5.<br><br>On hit: 7% chance to cause a living target to panic for up to 1 turn.
+
| capabilities= Bypasses 60% of target's energy shield.<br><br>Damage increased by 3% for every point in strength above 5.<br><br>{{On hit|7% chance to cause a living target to panic for up to 1 turn.}}
 
| incurred    = Incurs 125% of mechanical damage resistance and threshold, but damage that penetrates the armor is increased by 25% against organic targets.
 
| incurred    = Incurs 125% of mechanical damage resistance and threshold, but damage that penetrates the armor is increased by 25% against organic targets.
 
| durability  = 1410 / 1410 (mechanical)
 
| durability  = 1410 / 1410 (mechanical)

Revision as of 17:34, 24 July 2019

Dehumanizer.png
Dehumanizer
Melee Weapon
You can barely make out the words inscribed on the red blade of this wicked old knife: Homo Homini Lupus.
Damage: 7-20 (Mechanical)
Impact speed: Very Low
Base action points: 12 AP
Range: Melee
Critical chance: 10%
Critical damage bonus: 115%
Bypasses 60% of target's energy shield.

Damage increased by 3% for every point in strength above 5.

On hit: 7% chance to cause a living target to panic for up to 1 turn.
Incurs 125% of mechanical damage resistance and threshold, but damage that penetrates the armor is increased by 25% against organic targets.
Durability: 1410 / 1410 (mechanical)
Weight: 0.10
Value: 12000

Dehumanizer is a unique knife.

Description

This section needs expansion.

Location

Used by Zaman the cannibal in Zaman's Lair.

History