Difference between revisions of "Factions"

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There are a lot of factions in Underrail. Each of which can initially be either hostile to the player (such as gangsters, raiders, Bandits) or neutral (Protectorate, Tchortists etc.). Although in the future because of the actions of the player, their attitude may change.
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There are a lot of factions in Underrail. Each of which can initially be either hostile to the player (such as [[Gangsters]], [[Raiders]], [[Bandits]]) or neutral ([[Protectorate]], [[Tchortists]] etc.). Although in the future because of the actions of the player, their attitude may change.
In the course of the game, the protagonist may join some factions , thereby accepting one from the sides in the confrontation (Scrappers or Black Eels) or choose further development storyline (JKK, Coretech or Pretorian security).
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In the course of the game, the protagonist may join some factions , thereby accepting one from the sides in the confrontation ([[Scrappers]] or [[Black Eels]]) or choose further development storyline ([[JKK]], [[Coretech]] or [[Praetorian Security]]).
  
  

Revision as of 10:28, 8 February 2019

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There are a lot of factions in Underrail. Each of which can initially be either hostile to the player (such as Gangsters, Raiders, Bandits) or neutral (Protectorate, Tchortists etc.). Although in the future because of the actions of the player, their attitude may change. In the course of the game, the protagonist may join some factions , thereby accepting one from the sides in the confrontation (Scrappers or Black Eels) or choose further development storyline (JKK, Coretech or Praetorian Security).