Difference between revisions of "Giant Grub"

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|Combat stats section:
| damage        = 15-30
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| damage        = {{color|white|15-30}}
 
| range        = Melee
 
| range        = Melee
 
| actionpoints  = 50
 
| actionpoints  = 50
 
| movepoints    =  
 
| movepoints    =  
| detection    =  
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| detection    = 57
 
| initiative    = 9
 
| initiative    = 9
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| strength      = 5
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| dexterity    = 3
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| agility      = 1
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| constitution  = 8
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| perception    = 2
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| will          = 2
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| intelligence  = 2
 
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|Resistances section:
 
|Resistances section:

Revision as of 19:43, 31 August 2017

Giant Grub

Cave.png Glrv l.png
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Giant Grub.png

Critter
Role Deep Worm larvae
Location Labyrinth
Loot Insectoid Salivarium
Abilities Immune to flashbang effects
Combat Stats
Combat Stats Damage: 15-30
Range: Melee
Action Points: 50
Initiative: 9
Detection: 57
Base Abilities Strength: 5
Dexterity: 3
Agility: 1
Constitution: 8
Perception: 2
Will: 2
Intelligence: 2
Resistances Mechanical: 15% / 7
Heat: 0% / 0
Cold: 0% / 0
Electricity: 0% / 0
Acid: 50% / 35
Energy: 0% / 0
Bio: 0% / 0

Giant Grubs are critters found in the Labyrinth, they are the larval form of Deep Worms.

Description

Giant Grubs are completely harmless unless provoked, but will fight back to the best of their abilities if necessary. Their melee attack deals 15-30 Mechanical damage. In terms of defenses they have some low Mechanical and moderate Acid resistance, but nothing else. They have a real talent for moving into the path of those trying to navigate the Labyrinth with stealth, exposing them to the much more dangerous worms. For this reason if you want to avoid combat, allowing grubs to detect you can save you from incidental contact.