Difference between revisions of "Jackknife"

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{{infobox weapon
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{{infobox item
| image       =  
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| image       = Jackknife.png
| itemquality = rarity
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| itemquality = unique
| name       = Jackknife
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| name         = Jackknife
| type       = Melee Weapon
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| type         = Melee Weapon
| description = Pocket knives are versatile tools, and may be used for anything from opening locks to slicing throats.
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| description = Pocket knives are versatile tools, and may be used for anything from opening locks to slicing throats.
| damage     = 6-9 (Mechanical)
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| damage       = 6-9 (Mechanical)
| impactspeed = Very Low
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| impactspeed = Very Low
| ap         = 8 AP
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| ap           = 8 AP
| range       = Melee
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| range       = Melee
| critchance = 5%
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| critchance   = 5%
| critbonus   = 100%
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| critbonus   = 100%
| greenstats  = Bypasses 60% of target's energy shield.
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| capabilities = Bypasses 60% of target's energy shield.
Damage increased by 2% for every point in strength above 5.
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| incurred    = Incurs 125% of mechanical damage resistance and threshold.<br><br>Damage increased by 2% for every point in strength above 5.
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| onequip      = Equip: Traps increased by 7<br>Equip: Lockpicking increased by 7
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| durability  = 420 / 420 (mechanical)
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| weight      = 0.20
 +
| value        = 250
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| datafile    = Weapons\Jackknife.item
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}}
  
Equip: Traps increased by 7<br>Equip: Lockpicking increased by 7
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'''Jackknife''' is a unique [[Knives|knife]].  
| orangestats = Incurs 125% of mechanical damage resistance and threshold.
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| durability  = 420 / 420 (mechanical)
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== Description ==
| weight      = 0,20
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The Jackknife, while not a particularly good weapon, is a very useful tool for most characters thanks to its bonuses to [[Lockpicking]] and [[Traps]]. It also has a very low base AP cost.
| value      = 250
 
}}
 
  
[[Jackknife]] is a unique knife carried by the [[Raider Leader]] in [[GMS compound level 3]]. It was added in version [[0.1.11.0]].
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== Location ==
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Carried by one of the three raiders holding a group of civilians hostage in [[GMS compound level 3]].  
  
 
{{Weapons navbox}}
 
{{Weapons navbox}}

Latest revision as of 18:44, 7 July 2021

Jackknife.png
Jackknife
Melee Weapon
Pocket knives are versatile tools, and may be used for anything from opening locks to slicing throats.
Damage: 6-9 (Mechanical)
Impact speed: Very Low
Base action points: 8 AP
Range: Melee
Critical chance: 5%
Critical damage bonus: 100%
Bypasses 60% of target's energy shield.
Incurs 125% of mechanical damage resistance and threshold.

Damage increased by 2% for every point in strength above 5.
Equip: Traps increased by 7
Equip: Lockpicking increased by 7
Durability: 420 / 420 (mechanical)
Weight: 0.20
Value: 250

Jackknife is a unique knife.

Description

The Jackknife, while not a particularly good weapon, is a very useful tool for most characters thanks to its bonuses to Lockpicking and Traps. It also has a very low base AP cost.

Location

Carried by one of the three raiders holding a group of civilians hostage in GMS compound level 3.