Difference between revisions of "Protectorate Sentinel"
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(abilities, locations) |
m (random events) |
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| faction = [[Protectorate]] | | faction = [[Protectorate]] | ||
| roles = Guard | | roles = Guard | ||
− | | location = [[Epione Lab]]<br>[[Fort Apogee]]<br>[[Junkyard]]<br>[[Port Zenith]]<br>[[Rail Crossing]] | + | | location = [[Epione Lab]]<br>[[Fort Apogee]]<br>[[Junkyard]]<br>[[Port Zenith]]<br>[[Rail Crossing]]<br>[[South Railroad Outpost]] |
| quests = | | quests = | ||
| loot = | | loot = | ||
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Generic '''Protectorate Sentinels'''. They wield a pistol and carry some [[Flashbang]]s. | Generic '''Protectorate Sentinels'''. They wield a pistol and carry some [[Flashbang]]s. | ||
+ | |||
+ | == Random events == | ||
+ | * [[Protectorate Patrol]] | ||
+ | * [[Protectorate Patrol vs Everyone]] | ||
Latest revision as of 01:00, 10 August 2018
Protectorate Sentinel | |||||
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Description | |||||
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Faction | Protectorate | ||||
Role | Guard | ||||
Location | Epione Lab Fort Apogee Junkyard Port Zenith Rail Crossing South Railroad Outpost | ||||
Abilities | Aimed Shot Execute Kneecap Shot Sharpshooter | ||||
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Generic Protectorate Sentinels. They wield a pistol and carry some Flashbangs.
Random events