Difference between revisions of "Security Camera"

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[[File:Security Camera.png|200px|thumb|right|Typical Security Camera on a wall.]]
 
[[File:Security Camera.png|200px|thumb|right|Typical Security Camera on a wall.]]
  
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Security cameras can be attacked and destroyed even before they manage to cause an alarm. All methods that work against mechanical enemies work well against cameras as well. They don't have much HP and will usually be destroyed in a couple of hits/shots.
 
Security cameras can be attacked and destroyed even before they manage to cause an alarm. All methods that work against mechanical enemies work well against cameras as well. They don't have much HP and will usually be destroyed in a couple of hits/shots.
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Revision as of 12:36, 28 July 2013

Typical Security Camera on a wall.

Security Cameras are a common sight around Underrail.

Behavior

They slowly rotate 180 degrees on their pivots, full rotation taking about 15 seconds.

  • After seeing a hostile, a camera turns into possible sighting mode where their lights turn yellow, and they try to confirm the enemy sighting.
    • If the hostile doesn't quickly move out of the camera's field of view, the camera will confirm the enemy sighting, its lights turn red and it alerts nearby Sentry Bots and possibly others to the location.
  • Either way, the camera returns to normal unalarmed state with green lights a few seconds after the sighting has passed.

Stealth Mode does not work very well against cameras.


Tips

Wherever there are multiple cameras, there will usually also be a security control room somewhere nearby. From a control room, the player can watch the cameras and sufficient hacking skill may yield opportunities to hack into other security systems.


Security cameras can be attacked and destroyed even before they manage to cause an alarm. All methods that work against mechanical enemies work well against cameras as well. They don't have much HP and will usually be destroyed in a couple of hits/shots.