Difference between revisions of "Status effects"

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This page contains an overview of the status effects in ''Underrail''. For more details, see individual status effect pages.
 
This page contains an overview of the status effects in ''Underrail''. For more details, see individual status effect pages.
  
= General =
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== General ==
 
* [[In Combat]] — locked in turn-based combat mode.
 
* [[In Combat]] — locked in turn-based combat mode.
 
* [[Focused]] — vastly increases accuracy with ranged weapons.
 
* [[Focused]] — vastly increases accuracy with ranged weapons.
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* [[Level Up]] — Your character has earned enough experience to advance a level. Left-click to proceed with leveling up.
 
* [[Level Up]] — Your character has earned enough experience to advance a level. Left-click to proceed with leveling up.
  
= Equipment status =
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== Equipment status ==
 
These effects inform you when your equipment's durability has degraded too much.
 
These effects inform you when your equipment's durability has degraded too much.
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* [[Damaged Armor]] — provides reduced bonuses
 
* [[Damaged Armor]] — provides reduced bonuses
 
* [[Heavily Damaged Armor]] — provides no bonuses ''(any penalties still apply)''
 
* [[Heavily Damaged Armor]] — provides no bonuses ''(any penalties still apply)''
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* [[Heavily Degraded Weapon]] — has ''heavily'' reduced precision
 
* [[Heavily Degraded Weapon]] — has ''heavily'' reduced precision
  
= Buffs and debuffs =
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== Buffs and debuffs ==
== Buffs ==
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=== Buffs ===
 
{| width="100%"
 
{| width="100%"
 
| valign="top" width="50%" |
 
| valign="top" width="50%" |
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|}
 
|}
  
== Debuffs ==
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=== Debuffs ===
 
{| width="100%"
 
{| width="100%"
 
| valign="top" width="50%" |
 
| valign="top" width="50%" |
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|}
 
|}
  
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{{Status effect navbox}}
 
[[Category:Game mechanics]]
 
[[Category:Game mechanics]]
 
[[Category:Status effects]]
 
[[Category:Status effects]]

Revision as of 03:11, 9 October 2013

The status effect UI
For an alphabetical list of status effects, see Category:Status effects.

This page contains an overview of the status effects in Underrail. For more details, see individual status effect pages.

General

  • In Combat — locked in turn-based combat mode.
  • Focused — vastly increases accuracy with ranged weapons.
  • Regenerating — you slowly regenerate health when above 90% HP.
  • Level Up — Your character has earned enough experience to advance a level. Left-click to proceed with leveling up.

Equipment status

These effects inform you when your equipment's durability has degraded too much.

Buffs and debuffs

Buffs

Available to player character
Used by enemies only

Debuffs

Available to player character
  • Stunned — Cannot move or perform any actions.
  • Incapacitated — Cannot move or perform any actions, but any damage taken will remove the effect.
  • Fear — Prevents rational actions.
  • Short Circuited — Temporarily disables machines.
  • Off-balance — Cannot dodge or evade hits.
  • Entangled — Cannot move.
  • Chilled — Reduces movement points.
  • Bleeding Wound — Deals mechanical damage over time.
  • Burning — Deals heat damage over time. Most, but not all, organic creatures panic when set on fire.
  • Poison — Deals bio damage over time.
  • various feat effects.
Caused by enemies only