Difference between revisions of "Status effects"

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(small icons for the gear status indicators (will add others later))
(icons)
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== General ==
 
== General ==
:* [[In Combat]] — locked in turn-based combat mode.
+
: [[File:In Combat.png|19px|link=]] [[In Combat]] — locked in turn-based combat mode.
:* [[Focused]] — vastly increases accuracy with ranged weapons.
+
: [[File:Focused.png|19px|link=]] [[Focused]] — vastly increases accuracy with ranged weapons.
 +
: [[File:Level Up.png|19px|link=]] [[Level Up]] — Your character has earned enough experience to advance a level. Left-click to proceed with leveling up.
 
:* [[Regenerating]] — you slowly regenerate health when above {{color|white|90%}} HP.
 
:* [[Regenerating]] — you slowly regenerate health when above {{color|white|90%}} HP.
:* [[Level Up]] — Your character has earned enough experience to advance a level. Left-click to proceed with leveling up.
 
  
 
=== Equipment status ===
 
=== Equipment status ===
 
These effects inform you when your equipment's durability has degraded too much.
 
These effects inform you when your equipment's durability has degraded too much.
  
: [[File:Damaged Armor.png|20px|link=]] [[Damaged Armor]] — provides reduced bonuses
+
: [[File:Damaged Armor.png|19px|link=]] [[Damaged Armor]] — provides reduced bonuses
: [[File:Heavily Damaged Armor.png|20px|link=]] [[Heavily Damaged Armor]] — provides no bonuses ''(any penalties still apply)''
+
: [[File:Heavily Damaged Armor.png|19px|link=]] [[Heavily Damaged Armor]] — provides no bonuses ''(any penalties still apply)''
: [[File:Degraded Weapon.png|20px|link=]] [[Degraded Weapon]] — has reduced precision
+
: [[File:Degraded Weapon.png|19px|link=]] [[Degraded Weapon]] — has reduced precision
: [[File:Heavily Degraded Weapon.png|20px|link=]] [[Heavily Degraded Weapon]] — has ''heavily'' reduced precision
+
: [[File:Heavily Degraded Weapon.png|19px|link=]] [[Heavily Degraded Weapon]] — has ''heavily'' reduced precision
  
 
== Buffs and debuffs ==
 
== Buffs and debuffs ==

Revision as of 22:52, 9 October 2013

The status effect UI
For an alphabetical list of status effects, see Category:Status effects.

This page contains an overview of the status effects in Underrail. For more details, see individual status effect pages.

General

In Combat.png In Combat — locked in turn-based combat mode.
Focused.png Focused — vastly increases accuracy with ranged weapons.
Level Up.png Level Up — Your character has earned enough experience to advance a level. Left-click to proceed with leveling up.
  • Regenerating — you slowly regenerate health when above 90% HP.

Equipment status

These effects inform you when your equipment's durability has degraded too much.

Damaged Armor.png Damaged Armor — provides reduced bonuses
Heavily Damaged Armor.png Heavily Damaged Armor — provides no bonuses (any penalties still apply)
Degraded Weapon.png Degraded Weapon — has reduced precision
Heavily Degraded Weapon.png Heavily Degraded Weapon — has heavily reduced precision

Buffs and debuffs

Like any good RPG, Underrail has a wide variety of different buffs and debuffs.

Buffs

These include inherent abilities like Stealth Mode, many consumables, various effects from feats and also temporary crowd control immunity effects. Some enemies also have buffs unique to them, such as the Psionic Synergy of psi bugs.

Debuffs

These include various crowd control effects, all sorts of stat loss and damage over time (DoT) effects. Some enemies also have special debuffs unique to them, such as the Anticoagulation of siphoner's attacks.