Difference between revisions of "Stunned"

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| image      = Stunned.png
 
| image      = Stunned.png
 
| description = Cannot move or perform any actions.
 
| description = Cannot move or perform any actions.
| duration    = varies
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| duration    = 1-2 turns
 
}}
 
}}
  
Stronger variant of [[Incapacitated]]. Damage does not remove this effect. Provides temporary stun immunity, [[Second Wind]], when it ends.
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'''Stun''' is basically a stronger variant of [[Incapacitated]], but stunned targets do not lose sight of their enemies. Damage does not remove this effect. It is caused by electricity damage on organic targets, sledgehammers' innate 10% stun proc, various abilities and attacks.
  
Caused by electricity damage, sledgehammers' innate 10% stun proc, various abilities and attacks.
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Provides temporary stun immunity, [[Second Wind]], when it ends.
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Most stuns last for 1 turn but some stuns such as [[Dirty Kick]] on males last longer.
  
  
 
{{Status effect navbox}}
 
{{Status effect navbox}}
 
[[Category:Status effects]]
 
[[Category:Status effects]]

Revision as of 04:08, 12 August 2014

Stunned icon

Stunned
Cannot move or perform any actions.
Duration: 1-2 turns

Stun is basically a stronger variant of Incapacitated, but stunned targets do not lose sight of their enemies. Damage does not remove this effect. It is caused by electricity damage on organic targets, sledgehammers' innate 10% stun proc, various abilities and attacks.

Provides temporary stun immunity, Second Wind, when it ends.

Most stuns last for 1 turn but some stuns such as Dirty Kick on males last longer.