Difference between revisions of "Template:Combat Gloves/6"

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(combat glove example)
 
 
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| critchance  = 5%
 
| critchance  = 5%
 
| critbonus    = 100%
 
| critbonus    = 100%
| capabilities = Bypasses 80% of target's energy shield.<br><br>Damage increased by 5% for every point in strength above 5.<br><br>On hit: Inflicts 6-12 electricity damage to the primary target and 3-6 electricity to all nearby enemies. Costs 4 energy.
+
| capabilities = Bypasses 80% of target's energy shield.<br><br>Damage increased by 5% for every point in strength above 5.<br><br>{{On hit|Inflicts 6-12 electricity damage to the primary target and 3-6 electricity to all nearby enemies. Costs 4 energy.}}
| incurred    = Incurs 125% of mechanical damage resistance and threshold.
+
| incurred    = Incurs 140% of mechanical damage resistance and threshold.
 
| energy      = 47
 
| energy      = 47
 
| durability  = 690 / 690 (mechanical)
 
| durability  = 690 / 690 (mechanical)

Latest revision as of 17:28, 24 July 2019

Shock Rathound Leather Gloves.png
Shock Rathound Leather Gloves
Melee Weapon
This is a pair of light rathound leather combat gloves. The electroshock generator mounted on the gloves discharges electricity on impact that strikes multiple targets.
Damage: 7-11
Impact speed: Very Low
Base action points: 12 AP
Range: Melee
Critical chance: 5%
Critical damage bonus: 100%
Bypasses 80% of target's energy shield.

Damage increased by 5% for every point in strength above 5.

On hit: Inflicts 6-12 electricity damage to the primary target and 3-6 electricity to all nearby enemies. Costs 4 energy.
Incurs 140% of mechanical damage resistance and threshold.
Energy: 47
Durability: 690 / 690 (mechanical)
Weight: 1.75
Value: 8120
Main article: Combat Gloves

This page only contains one of the infoboxes used on the Combat Gloves article.