Difference between revisions of "Blueprint: Assault Rifle"

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* [[Rifle Bipod]] (+5% Precision, +2 AP cost)
 
* [[Rifle Bipod]] (+5% Precision, +2 AP cost)
 
* [[Scope]] (+5% Precision, +1% Critical chance)
 
* [[Scope]] (+5% Precision, +1% Critical chance)
 +
* [[Anatomically-Aware Scope]] (+50% Critical damage bonus)
 +
* [[High Resolution Digital Scope]] (+10% Critical chance)
 +
* [[Barrel Compensator]]
 +
* [[Muzzle Brake]]
  
  

Revision as of 13:18, 29 March 2015

Blueprint.png
Blueprint: Assault Rifle
Blueprint
Contains instructions on how to create an assault rifle.
Weight: 0,05
Value: 1800

Assault rifle is a light automatic rifle designed for mobile individual use.


It can be created from frame and barrel parts. The type and quality of the frame will determine the weapon's overall damage potential, while the barrel will dictate the payload. Not all frame types support all barrel types, however.


A number of optional enhancement components can also be added to further enhance the weapon.

Frame Barrel
Assault Rifle Enhancement
Optional.
Using this slot will increase the total skill requirements by 15% of the occupying item's requirements.
Assault Rifle Enhancement
Optional.
Using this slot will increase the total skill requirements by 15% of the occupying item's requirements.

Produces different assault rifle-type firearms. Assault rifles are heavy burst-capable guns with moderate strength requirement.

Required skills

  • Mechanics (varies)

Supported parts

Marauder assault rifle
Huszar assault rifle
Hornet assault rifle
Chimera assault rifle


Assault Rifle Enhancements (optional)