Difference between revisions of "Blueprint: Assault Rifle"

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m (added weight)
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; Assault Rifle Enhancements (optional)
 
; Assault Rifle Enhancements (optional)
* [[Extended Rifle Magazine]] (+ Magazine capacity)
+
* [[Extended Rifle Magazine]] (+25% Magazine capacity)
 
* [[Rifle Bipod]] (+5% Precision, +2 AP cost)
 
* [[Rifle Bipod]] (+5% Precision, +2 AP cost)
 
* [[Scope]] (+5% Precision, +1% Critical chance)
 
* [[Scope]] (+5% Precision, +1% Critical chance)

Revision as of 08:32, 27 June 2014

Misc icon.png
Blueprint: Assault Rifle
{{{type}}}
Contain instructions on how to create an assault rifle.
Weight: 0,05
Value: 1800

Assault rifle is a light automatic rifle designed for mobile individual use.


It can be created from frame and barrel parts. The type and quality of the frame will determine the weapon's overall damage potential, while the barrel will dictate the payload. Not all frame types support all barrel types, however.


A number of optional enhancement components can also be added to further enhance the weapon.

Frame Barrel
Assault Rifle Enhancement
Optional.
Using this slot will increase the total skill requirements by 15% of the occupying item's requirements.
Assault Rifle Enhancement
Optional.
Using this slot will increase the total skill requirements by 15% of the occupying item's requirements.

Produces different assault rifle-type firearms. Assault rifles are heavy burst-capable guns with moderate strength requirement.

Required skills

  • Mechanics (varies)

Supported parts

Marauder assault rifle
Huszar assault rifle
Assault Rifle Enhancements (optional)