Difference between revisions of "Blueprint: Pistol"

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}}
 
}}
  
Produces different pistol-type firearms. Energy and chemical pistols have their own blueprints.
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Produces different pistol-type firearms. Pistols vary greatly in caliber, have no melee nor moving penalty and have no skill requirements. Energy and chemical pistols have their own blueprints.
  
 
== Required skills ==
 
== Required skills ==
* Mechanics
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* Mechanics (varies)
  
 
== Supported parts ==
 
== Supported parts ==
=== [[Hawker]] pistol ===
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=== [[Hawker]] ===
 
* [[Pistol Frame: Hawker]]
 
* [[Pistol Frame: Hawker]]
 
** [[5mm Firearm Barrel]]
 
** [[5mm Firearm Barrel]]
 
** [[7.62mm Firearm Barrel]]
 
** [[7.62mm Firearm Barrel]]
  
=== [[Hammerer]] pistol ===
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=== [[Hammerer]] ===
 
* [[Pistol Frame: Hammerer]]
 
* [[Pistol Frame: Hammerer]]
 
** [[7.62mm Firearm Barrel]]
 
** [[7.62mm Firearm Barrel]]
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** [[.44 Firearm Barrel]]
 
** [[.44 Firearm Barrel]]
  
=== [[Neo Luger]] pistol ===
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=== [[Neo Luger]] ===
 
* [[Pistol Frame: Neo Luger]]
 
* [[Pistol Frame: Neo Luger]]
 
** [[5mm Firearm Barrel]]
 
** [[5mm Firearm Barrel]]
 
** [[9mm Firearm Barrel]]
 
** [[9mm Firearm Barrel]]
 
  
 
=== Pistol Enhancements ===
 
=== Pistol Enhancements ===

Revision as of 21:43, 15 August 2013

Misc icon.png
Blueprint: Pistol
{{{type}}}
Contains instructions on how to create any type of pistol
Value: 500

Pistols can be created from frame and barrel parts. The type and quality of the frame will determine the pistol's overall damage potential, while the barrel will dictate the payload. Not all frame types support all barrel types, however.


A number of optional components can also be added to further enhance the weapon.

Pistol Frame Barrel
Pistol Enhancement
Optional.
Using this slot will increase the total skill requirements by 15% of the occupying item's requirements.
Pistol Enhancement
Optional.
Using this slot will increase the total skill requirements by 15% of the occupying item's requirements.

Produces different pistol-type firearms. Pistols vary greatly in caliber, have no melee nor moving penalty and have no skill requirements. Energy and chemical pistols have their own blueprints.

Required skills

  • Mechanics (varies)

Supported parts

Hawker

Hammerer

Neo Luger

Pistol Enhancements