Difference between revisions of "Neurology"

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'''Neurology''' is a crafter feat.
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== Feat ==
 
{{Feat Infobox
 
{{Feat Infobox
 
| image        = Neurology_icon.png
 
| image        = Neurology_icon.png
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}}
 
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'''Neurology''' is a crafter feat. It improves psi headbands you craft with [[Blueprint: Psionic Headband]].
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This feat improves psi headbands you craft with [[Blueprint: Psionic Headband]]. Such headbands only increase the maximum and not the current psi points, that means putting them on and off drains the psi reserves.  
  
=== History ===
 
* [[0.1.14.0]] - feat introduced
 
 
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{{clear}}
  
 
== Specializations ==
 
== Specializations ==
 
{{Specialization
 
{{Specialization
| name = Psi points
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| name = Neurology
| max  =  
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| max  = 10
| text = Further increases maximum psi points by {0} for each specialization point.
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| text = Further increases maximum psi points by 1 for each specialization point.
 
}}
 
}}
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== History ==
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* [[0.1.14.0]] - feat introduced
  
  

Latest revision as of 05:57, 1 December 2023

Neurology is a crafter feat.

Feat

Neurology feat icon Neurology
Psi headbands you create also provide additional 15 maximum psi points.


Requirements

This feat improves psi headbands you craft with Blueprint: Psionic Headband. Such headbands only increase the maximum and not the current psi points, that means putting them on and off drains the psi reserves.

Specializations

  • Neurology (10 levels) — Further increases maximum psi points by 1 for each specialization point.

History