Difference between revisions of "Power Management"

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{{ComponentGroup|UsesEnergyCore}}
 
{{ComponentGroup|UsesEnergyCore}}
 
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Any armor using [[Regenerative Vest (Component)|regenerative vest]]
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Any armor using [[Regenerative Vest (Component)|regenerative vest]], although the cost of healing is always 10% of the energy capacity. Therefore with or without Power Management armor with a regenerative vest can only heal for ten turns with full energy.
  
 
=== History ===
 
=== History ===

Revision as of 20:22, 14 July 2016

Power Management feat icon Power Management
Electronic devices you create have 35% greater energy capacity.


Requirements

Power Management is a crafter feat which allows you to make better electronic devices.

Affected devices

All devices that use energy cores:

Any armor using regenerative vest, although the cost of healing is always 10% of the energy capacity. Therefore with or without Power Management armor with a regenerative vest can only heal for ten turns with full energy.

History

  • 0.1.14.0 - functionality changed, added intelligence requirement
  • 0.1.4.0 - feat introduced