Difference between revisions of "Power Management"

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* [[0.1.14.0]] - functionality changed, added intelligence requirement
 
* [[0.1.14.0]] - functionality changed, added intelligence requirement
 
* [[0.1.4.0]] - feat introduced
 
* [[0.1.4.0]] - feat introduced
 +
{{clear}}
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== Specializations ==
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{{Specialization
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| name = Capacity
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| max  =
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| text = Further increases energy capacity by {0}% for each specialization point.
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}}
  
  

Revision as of 06:10, 11 October 2017

Power Management feat icon Power Management
Electronic devices you create have 35% greater energy capacity.


Requirements

Power Management is a crafter feat which allows you to make better electronic devices.

Affected devices

All devices that use energy cores:

Any armor using regenerative vest, although the cost of healing is always 10% of the energy capacity. Therefore with or without Power Management armor with a regenerative vest can only heal for ten turns with full energy.

History

  • 0.1.14.0 - functionality changed, added intelligence requirement
  • 0.1.4.0 - feat introduced

Specializations

  • Capacity ( levelExpression error: Unexpected > operator.) — Further increases energy capacity by {0}% for each specialization point.