Saves

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Since version 0.1.5.0, Underrail saved games are stored in Documents\My Games\Underrail\Saves\, in a folder with the saved game's name. In the alpha demo (v.0.1.4), they are stored under the game folder and the game may require admin privileges to save.

Save structure

global.dat
Binary file containing all the global variables of your save - character information, dialog/quest flags and other varibles.
info.dat
Binary file containing some basic info visible on the load game menu; character name, area name, save version, etc.
screenshot.png
PNG screenshot of your saved game in its original resolution, without UI. Used on the load game menu.
\lmaps\
This directory contains all map locale data specific to your save. Tiles you have explored, containers you have looted and so on.
It is possible to regenerate areas by deleting their files from this directory. This can help to retain playability of old saves, in case you have already visited an area that has been changed in a subsequent patch. However, do not delete the area you're in - even that won't make Underrail crash when loading the save, but the save game will be unplayable regardless.
You can also compare the .uzl files against Underrail Alpha\Data\Maps\Locale\Static\ to check if you have missed any areas.