Difference between revisions of "Stoicism"

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'''Stoicism''' is a feat.
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== Feat ==
 
{{Feat Infobox
 
{{Feat Infobox
 
| image        = Stoicism_icon.png
 
| image        = Stoicism_icon.png
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'''Stoicism''' is a feat. The damage reduction happens after armor resistance/threshold. It stacks additively with other sources of reduced/increased damage taken, such as [[Conditioning]], [[Infected Wound]]s, [[Morphine Shot]], [[Aegis (medicine)|Aegis]], [[Lifting Belt]].
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The damage reduction happens after armor resistance/threshold. It stacks additively with other sources of reduced/increased damage taken, such as [[Conditioning]], [[Infected Wound]]s, [[Morphine Shot]], [[Aegis (medicine)|Aegis]], [[Lifting Belt]].
  
 
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=== History ===
 
* [[0.1.14.0]] - feat introduced
 
 
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| text = Increases the damage reduction percentage per stated missing health by additional 0.1% for each specialization point.
 
| text = Increases the damage reduction percentage per stated missing health by additional 0.1% for each specialization point.
 
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== History ==
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* [[0.1.14.0]] - feat introduced
  
  

Revision as of 03:08, 5 November 2019

Stoicism is a feat.

Feat

Stoicism feat icon Stoicism
You receive 1% less damage from all sources for each 4% health missing.


Requirements

The damage reduction happens after armor resistance/threshold. It stacks additively with other sources of reduced/increased damage taken, such as Conditioning, Infected Wounds, Morphine Shot, Aegis, Lifting Belt.

Current health (<%) 96 92 88 84 80 76 72 68 64 60 56 52 48 44 40 36 32 28 24 20 16 12 8 4
Damage reduction (%) 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24

Specializations

  • Stoicism (5 levels) — Increases the damage reduction percentage per stated missing health by additional 0.1% for each specialization point.

History