Difference between revisions of "Suppressive Fire"

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(description update)
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* [[1.0.2.2]] - description updated
 
* [[1.0.2.2]] - description updated
 
* [[0.1.11.0]] - feat introduced
 
* [[0.1.11.0]] - feat introduced
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{{clear}}
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== Specializations ==
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{{Specialization
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| name = Hit Chance Reduction
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| max  =
 +
| text = Further reduces target's ranged chance to hit by {0}% for each specialization point.
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}}
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{{Specialization
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| name = Action Points
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| max  =
 +
| text = Further reduces target's action points by {0} for each specialization point.
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}}
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{{Specialization
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| name = Movement Points
 +
| max  =
 +
| text = Further reduces target's movement points by {0} for each specialization point.'
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}}
  
  

Revision as of 06:10, 11 October 2017

Suppressive Fire feat icon Suppressive Fire
Enemies caught in your assault rifle or SMG burst attack cone (regardless of whether they've been shot) have their ranged chance to hit reduced by 10%, action points reduced by 5 and movement points reduced by 10 for 1 turn.


Requirements

Suppressive Fire is a feat. It improves the Burst attack of SMGs and Assault Rifles by suppressing all targets in the burst attack cone.

History

Specializations

  • Hit Chance Reduction ( levelExpression error: Unexpected > operator.) — Further reduces target's ranged chance to hit by {0}% for each specialization point.
  • Action Points ( levelExpression error: Unexpected > operator.) — Further reduces target's action points by {0} for each specialization point.
  • Movement Points ( levelExpression error: Unexpected > operator.) — Further reduces target's movement points by {0} for each specialization point.'