Difference between revisions of "Blueprint: Boots"

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* [[Mechanics]] (skill level needed depends on component quality)
 
* [[Mechanics]] (skill level needed depends on component quality)
 
* [[Chemistry]] (only for [[Mutated Dog Leather]])
 
* [[Chemistry]] (only for [[Mutated Dog Leather]])
 +
* [[Biology]] (only for sea serpent skins)
  
 
== Supported parts ==
 
== Supported parts ==

Latest revision as of 14:45, 14 January 2020

Blueprint.png
Blueprint: Boots
Blueprint
Contains instructions on how to create any type of boots.
Use: Download blueprint into your wristpad.
Weight: 0.05
Value: 300

Boots can be made out of leather or metal and padded with a number of different materials.
Material Padding Soles (x2)
Enhancement
Optional.
Using this slot will increase the total skill requirements by 10% of the occupying item's requirements.

Produces a pair of Boots.

Required skills

Supported parts

Material
Padding
Soles (x2)
Enhancement (optional)
  • Icon Boot Spring (+ Movement Points, +% Movement Speed, - Stealth)

Related feats

Locations

History

  • 1.0.3.16 - The price of a crafted/generated boots now also take into account the price of soles (not retroactive for already crafted/generated items)
  • 0.1.14.0 - Removed composition difficulty from many optional component slots
  • 0.1.11.0 - Boots now require a pair of rubber soles to craft
  • 0.1.4.0 - Introduced