Difference between revisions of "Blueprint: Energy Shield Emitter"

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{{infobox item
 
{{infobox item
| image        = items_devices_blueprint.png
+
| image        = Blueprint: Energy Shield Emitter.png
 
| itemquality  = high
 
| itemquality  = high
 
| name        = Blueprint: Energy Shield Emitter
 
| name        = Blueprint: Energy Shield Emitter
 
| type        = Blueprint
 
| type        = Blueprint
 
| description  = Contains instructions on how to create an energy shield emitter.
 
| description  = Contains instructions on how to create an energy shield emitter.
| greenstats  = Use: Download blueprint into your wristpad.
+
| capabilities = Use: Download blueprint into your wristpad.
| weight      = 0,05
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| weight      = 0.05
 
| value        = 1000
 
| value        = 1000
| description2 = Energy shield emitters are used to absorb all or part of the damage directed at the user by expending electrical energy. The amount absorbed varies depending on the quality of the components used and the impact speed of an attack.
+
| description2 = Energy shield emitters are used to absorb all or part of the damage directed at the user by expending electrical energy. The amount absorbed varies depending on the quality of the components used and the impact speed of an attack.<br><br>They can be crafted from a base, one or two modulators, energy core and optional enhancement.<br><br>The type modulator will determine how the absorbing capabilities are spread across the impact speed spectrum, though all shields generally perform better against higher impact speeds (high speed ballistic projectiles, energy weapons, explosions).<br><br>Quality of the energy core will determine the capacity of the shield.
 
 
They can be crafted from a base, one or two modulators, energy core and optional enhancement.
 
 
 
The type modulator will determine how the absorbing capabilities are spread across the impact speed spectrum, though all shields generally perform better against higher impact speeds (high speed ballistic projectiles, energy weapons, explosions).
 
 
 
Quality of the energy core will determine the capacity of the shield.
 
 
| component1  = Base
 
| component1  = Base
 
| component2  = Primary modulator
 
| component2  = Primary modulator
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}}
 
}}
  
Produces a [[Shield Emitter]]. This blueprint was introduced in version [[0.1.11.0]].
+
Produces a [[Shield Emitter]].
  
 
This blueprint can be bought from [[Ezra]] after completing [[find the drill parts]] mission.
 
This blueprint can be bought from [[Ezra]] after completing [[find the drill parts]] mission.
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== Supported parts ==
 
== Supported parts ==
 
; Base
 
; Base
* [[Shield Emitter Base]]
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* {{Itemlink|Shield Emitter Base}}
  
 
; Primary modulator
 
; Primary modulator
* [[High Frequency Shield Modulator]]
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* {{Itemlink|High Frequency Shield Modulator}}
* [[Medium Frequency Shield Modulator]]
+
* {{Itemlink|Medium Frequency Shield Modulator}}
* [[Low Frequency Shield Modulator]]
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* {{Itemlink|Low Frequency Shield Modulator}}
  
 
; Energy Core
 
; Energy Core
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; Secondary modulator (optional)
 
; Secondary modulator (optional)
* [[High Frequency Shield Modulator]]
+
A secondary modulator works at 50% efficiency, increasing shielding by half of what it would as a primary modulator.
* [[Medium Frequency Shield Modulator]]
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* {{Itemlink|High Frequency Shield Modulator}}
* [[Low Frequency Shield Modulator]]
+
* {{Itemlink|Medium Frequency Shield Modulator}}
 +
* {{Itemlink|Low Frequency Shield Modulator}}
  
 
; Enhancement (optional)
 
; Enhancement (optional)
* [[Circular Wave Amplifier]] (increases shielding, decreases conversion rate)
+
* {{Itemlink|Circular Wave Amplifier}} (increases shielding, decreases conversion rate)
* [[High Efficiency Energy Converter]] (increases conversion rate)
+
* {{Itemlink|High Efficiency Energy Converter}} (increases conversion rate)
* [[Shield Capacitor]] (reduces dissipation rate)
+
* {{Itemlink|Shield Capacitor}} (reduces dissipation rate)
  
 
== Related feats ==
 
== Related feats ==
 
* [[Power Management]] (+35% energy capacity)
 
* [[Power Management]] (+35% energy capacity)
 +
 +
== Locations ==
 +
* Randomly sold by some Junkyard traders.{{verify}}
 +
* Small chance to be sold by [[Blaine]].
 +
* Sold by [[Ezra]] in [[South Gate Station]] after [[find the drill parts|finding and returning the drill parts]] to SGS.
 +
* Sold by [[Buzzer]] in [[Rail Crossing]].
 +
* Sold by [[Halim]] in [[Core City]].
 +
 +
== History ==
 +
* [[1.0.3.16]] - The price of a crafted/generated energy shield emitters now also take into account the price of secondary emitter (not retroactive for already crafted/generated items)
 +
* [[1.0.1.4]] - Shield emitter weight will now be properly calculated when adding optional components
 +
* [[0.1.11.0]] - Introduced
  
  

Latest revision as of 08:47, 25 June 2022

Blueprint.png
Blueprint: Energy Shield Emitter
Blueprint
Contains instructions on how to create an energy shield emitter.
Use: Download blueprint into your wristpad.
Weight: 0.05
Value: 1000

Energy shield emitters are used to absorb all or part of the damage directed at the user by expending electrical energy. The amount absorbed varies depending on the quality of the components used and the impact speed of an attack.

They can be crafted from a base, one or two modulators, energy core and optional enhancement.

The type modulator will determine how the absorbing capabilities are spread across the impact speed spectrum, though all shields generally perform better against higher impact speeds (high speed ballistic projectiles, energy weapons, explosions).

Quality of the energy core will determine the capacity of the shield.
Base Primary modulator Energy core
Secondary modulator
Optional.
Using this slot will increase the total skill requirements by 30% of the occupying item's requirements.
Enhancement
Optional.

Produces a Shield Emitter.

This blueprint can be bought from Ezra after completing find the drill parts mission.

Required skills

  • Electronics (skill level needed depends on component quality)

Supported parts

Base
Primary modulator
Energy Core
Secondary modulator (optional)

A secondary modulator works at 50% efficiency, increasing shielding by half of what it would as a primary modulator.

Enhancement (optional)

Related feats

Locations

History

  • 1.0.3.16 - The price of a crafted/generated energy shield emitters now also take into account the price of secondary emitter (not retroactive for already crafted/generated items)
  • 1.0.1.4 - Shield emitter weight will now be properly calculated when adding optional components
  • 0.1.11.0 - Introduced