Difference between revisions of "Blueprint: Infused Leather"

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(1.1.0.5 undocumented change, extremely high quality materials no longer turn into lower quality output)
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Infuses leathers with fibers.  
 
Infuses leathers with fibers.  
  
Quality of the resulting infused leather depends on qualities of both the leather and fiber, but it is higher than their average; <code>0.55 x leather quality plus 0.75 x supersteel fiber quality</code>. This formula is also subject to diminishing returns once base quality goes over 100: every 15 points over the additional quality is modified by 0.8. So as an example, for quality 130 it would be: <code>100 + 15 * 0.8 + 15 * 0.8^2</code>, resulting in 121.6.
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Quality of the resulting infused leather depends on qualities of both the leather and fiber, but it is higher than their average; <code>0.55 x leather quality plus 0.75 x supersteel fiber quality</code>. This formula is also subject to diminishing returns once base quality goes over 100: every 15 points over the additional quality is modified by 0.8. So as an example, for quality 130 it would be: <code>100 + 15 * 0.8 + 15 * 0.8^2</code>, resulting in 121.6. Also, the quality of resulting leather cannot be lower than both the quality of the used leather and the fiber.
  
 
Each type of infused leather has special properties for each crafting blueprint it can be used with; check the individual infused leather articles for lists of those properties.
 
Each type of infused leather has special properties for each crafting blueprint it can be used with; check the individual infused leather articles for lists of those properties.
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== History ==
 
== History ==
 +
Underrail 1.1
 +
* [[1.1.0.5]] - the quality of the infused leather can no longer turn up to be lower than both the quality of the used leather and the fiber.
 +
 +
Underrail 1.0
 
* [[1.0.3.6]] - changed formula from <code>leather quality*0.6 + fiber quality*0.8</code> to <code>leather quality*0.55 + fiber quality*0.7</code>, added diminishing returns
 
* [[1.0.3.6]] - changed formula from <code>leather quality*0.6 + fiber quality*0.8</code> to <code>leather quality*0.55 + fiber quality*0.7</code>, added diminishing returns
 +
 +
Underrail Alpha
 
* [[0.1.14.0]] - introduced along with super steel
 
* [[0.1.14.0]] - introduced along with super steel
  

Revision as of 09:08, 12 July 2019

Blueprint.png
Blueprint: Infused Leather
Blueprint
Contains instructions on how to infuse leather with fiber.
Use: Download blueprint into your wristpad.
Weight: 0.05
Value: 2500

Infusing leather with fiber can enhance its properties.
Leather Fiber

Infuses leathers with fibers.

Quality of the resulting infused leather depends on qualities of both the leather and fiber, but it is higher than their average; 0.55 x leather quality plus 0.75 x supersteel fiber quality. This formula is also subject to diminishing returns once base quality goes over 100: every 15 points over the additional quality is modified by 0.8. So as an example, for quality 130 it would be: 100 + 15 * 0.8 + 15 * 0.8^2, resulting in 121.6. Also, the quality of resulting leather cannot be lower than both the quality of the used leather and the fiber.

Each type of infused leather has special properties for each crafting blueprint it can be used with; check the individual infused leather articles for lists of those properties.

Required skills

  • Tailoring (skill level needed depends on component quality)
  • Mechanics (skill level needed depends on component quality)

Supported parts

Leather
Fiber

Locations

Sold by Leonie in Foundry after completing Kill the Beast and talking to Bernard about super steel.

History

Underrail 1.1

  • 1.1.0.5 - the quality of the infused leather can no longer turn up to be lower than both the quality of the used leather and the fiber.

Underrail 1.0

  • 1.0.3.6 - changed formula from leather quality*0.6 + fiber quality*0.8 to leather quality*0.55 + fiber quality*0.7, added diminishing returns

Underrail Alpha

  • 0.1.14.0 - introduced along with super steel