Difference between revisions of "Charge"

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(stubbed for lack of image, added AP cost and some mechanics)
(AP cost seems to be 35 as of 1.1.0.5)
 
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{{stub}}<!-- needs screenshot like other creature special attacks -->
 
{{stub}}<!-- needs screenshot like other creature special attacks -->
  
'''Charge''' is a special attack used by [[Pig]]s and [[Warthog]]s. It grants them [[Charging]] status effect, which lets them quickly close the distance gap to their target and deal extra damage. Charge has a chance to [[stun]] the victim (can be resisted with fortitude), unless the victim is immune to stun or the attack is dodged. Charge can only be used from a minimum range of 5, and the maximum range at least in the case of these two critters is 8. Charge costs 40 action points and has a cooldown of 1 turn.
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'''Charge''' is a special attack used by [[Pig]]s and [[Warthog]]s. It grants them [[Charging]] status effect, which lets them quickly close the distance gap to their target and deal extra damage. Charge has a chance to [[stun]] the victim (can be resisted with fortitude), unless the victim is immune to stun or the attack is dodged. Charge can only be used from a minimum range of 5, and the maximum range at least in the case of these two critters is 8. Charge costs 35 action points and has a cooldown of 1 turn.
  
  

Latest revision as of 16:30, 12 January 2020

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Charge is a special attack used by Pigs and Warthogs. It grants them Charging status effect, which lets them quickly close the distance gap to their target and deal extra damage. Charge has a chance to stun the victim (can be resisted with fortitude), unless the victim is immune to stun or the attack is dodged. Charge can only be used from a minimum range of 5, and the maximum range at least in the case of these two critters is 8. Charge costs 35 action points and has a cooldown of 1 turn.