Difference between revisions of "Evasion"

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== Details ==
 
== Details ==
 
Evasion determines your chance to evade ranged attacks and it also reduces damage from area of effect attacks. See [[Precision]] for overview on how hit chances work.
 
Evasion determines your chance to evade ranged attacks and it also reduces damage from area of effect attacks. See [[Precision]] for overview on how hit chances work.
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The percentage of damage evaded from area of effect attacks is <code>evasion/400</code>. For example, a character with 200 evasion will evade 50% of damage from AoE attacks. This reduction is capped at 85% of the full damage or 340 evasion.
  
 
== Related feats ==
 
== Related feats ==

Revision as of 10:48, 9 August 2018

Evasion is a skill and a saving throw derived mainly from the skill.

Increases your chance to avoid a ranged attack. Reduces damage you receive from area of effect attacks.

In-game description

Related Base Ability

Skill Synergies

Details

Evasion determines your chance to evade ranged attacks and it also reduces damage from area of effect attacks. See Precision for overview on how hit chances work.

The percentage of damage evaded from area of effect attacks is evasion/400. For example, a character with 200 evasion will evade 50% of damage from AoE attacks. This reduction is capped at 85% of the full damage or 340 evasion.

Related feats

See Category:Evasion feats.

Related items