Difference between revisions of "Kill the Beast"

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| location = [[Foundry]]
 
| location = [[Foundry]]
 
| givenby  = [[Bernard]]
 
| givenby  = [[Bernard]]
| rewards  = 4000 classic XP / 1+1 oddity XP<br>1000 [[Stygian Coin]]
+
| rewards  = 500+4000 classic XP / 1+1 oddity XP<br>1000 [[Stygian Coin]]
 
| related  =  
 
| related  =  
 
| previous = [[Fix Gloria]]
 
| previous = [[Fix Gloria]]
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== Walkthrough ==
 
== Walkthrough ==
Head to the east end of Foundry's mines, where the [[Crystal Caves]] are. Bring some batteries and pick up a [[Jackhammer]] from the mines. Start mining the Chromium Rock deposits, but be prepared to fight - some of them may have already developed into [[Bladeling]]s instead of releasing immature bladeling larvae and yielding 1-3 [[Impure Chromium Blade]]. You need 30 impure chromium blades to get the furnace going (1 oddity XP).
+
Head to the east end of Foundry's mines, where the [[Crystal Caves]] are. Bring some batteries and pick up a [[Jackhammer]] from the mines. Start mining the Chromium Rock deposits, but be prepared to fight - some of them may have already developed into [[Bladeling]]s instead of releasing immature bladeling larvae and yielding 1-3 [[Impure Chromium Blade]]. You need 30 impure chromium blades to get the furnace going (500 classic XP, 1 oddity XP).
  
 
Once the furnace is loaded and ready, you need to gather some people to help you. You won't get any help from [[Foundry Guard]], but some individuals will help you. [[Saban]] in the foundry mines is more than willing to help, and so is [[Dan]] in southwest corner of Foundry. Dan also brings a Plasma Sentry to the fight. But most importantly, you need [[Ezra]]'s help. He will create a [[Psi-amplifier]] to lure the beast into the furnace.
 
Once the furnace is loaded and ready, you need to gather some people to help you. You won't get any help from [[Foundry Guard]], but some individuals will help you. [[Saban]] in the foundry mines is more than willing to help, and so is [[Dan]] in southwest corner of Foundry. Dan also brings a Plasma Sentry to the fight. But most importantly, you need [[Ezra]]'s help. He will create a [[Psi-amplifier]] to lure the beast into the furnace.
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Once you're prepared, head to Gloria, set and activate the psi-amplifer. The psi-amplifier will attract a few waves of [[Bladeling]]s, which you will have to kill before the Beast arrives, so be prepared for a fight.
 
Once you're prepared, head to Gloria, set and activate the psi-amplifer. The psi-amplifier will attract a few waves of [[Bladeling]]s, which you will have to kill before the Beast arrives, so be prepared for a fight.
  
Once the Beast is dead, entire Foundry will celebrate your victory. (1 oddity XP).
+
Once the Beast is dead, entire Foundry will celebrate your victory. (4000 classic XP, 1 oddity XP).
  
 
You can return to the furnace pool and drain the molten metal to discover the remains of the Beast - [[Head of the Beast|its head]] and an [[Unscathed Scale]] worth 6 oddity XP.
 
You can return to the furnace pool and drain the molten metal to discover the remains of the Beast - [[Head of the Beast|its head]] and an [[Unscathed Scale]] worth 6 oddity XP.

Revision as of 22:11, 24 August 2017

Kill the Beast
Sidequest

Melting the Beast.png
Quest information
Location Foundry
Given by Bernard
Rewards 500+4000 classic XP / 1+1 oddity XP
1000 Stygian Coin
Related quests
Previous:

Fix Gloria

It's time to deal with the Beast.

Objectives

  • Find a different way to kill the Beast
  • You need to load the furnace before you can use it to kill the Beast. (Find 30 impure chromium blades)

Walkthrough

Head to the east end of Foundry's mines, where the Crystal Caves are. Bring some batteries and pick up a Jackhammer from the mines. Start mining the Chromium Rock deposits, but be prepared to fight - some of them may have already developed into Bladelings instead of releasing immature bladeling larvae and yielding 1-3 Impure Chromium Blade. You need 30 impure chromium blades to get the furnace going (500 classic XP, 1 oddity XP).

Once the furnace is loaded and ready, you need to gather some people to help you. You won't get any help from Foundry Guard, but some individuals will help you. Saban in the foundry mines is more than willing to help, and so is Dan in southwest corner of Foundry. Dan also brings a Plasma Sentry to the fight. But most importantly, you need Ezra's help. He will create a Psi-amplifier to lure the beast into the furnace.

Once you're prepared, head to Gloria, set and activate the psi-amplifer. The psi-amplifier will attract a few waves of Bladelings, which you will have to kill before the Beast arrives, so be prepared for a fight.

Once the Beast is dead, entire Foundry will celebrate your victory. (4000 classic XP, 1 oddity XP).

You can return to the furnace pool and drain the molten metal to discover the remains of the Beast - its head and an Unscathed Scale worth 6 oddity XP.