Difference between revisions of "Meet Lenox Pierce"

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{{cleanup|reason=condense walkthrough text and reorganize it to follow quest chronologically}}
 
 
{{Quest Infobox
 
{{Quest Infobox
| name    = Meet Lenox Pierce
+
| name    = SGS Murder
 
| type    = side
 
| type    = side
 
| image    = Lenox Pierce in SGS.png
 
| image    = Lenox Pierce in SGS.png
 
| location = [[South Gate Station]]
 
| location = [[South Gate Station]]
 
| givenby  = [[Jack Quicksilver]]
 
| givenby  = [[Jack Quicksilver]]
| rewards  = ? classic XP / 1 oddity XP<br>400 [[Stygian Coin]]
+
| rewards  = 3000 classic XP / 1 oddity XP<br>400 [[Stygian Coin]]
| related  = [[Everard's assignment]]<br>[[Meet Ohad Xander]]
+
| related  = [[Everard's assignment]]<br>[[Meet Ohad Xander]]<br>[[Meet Azif]]
 
| previous = [[Find Abram in Core City]]
 
| previous = [[Find Abram in Core City]]
 
| next    =  
 
| next    =  
 
}}
 
}}
  
After meeting with Abram in Core City, Jack Quicksilver has some tasks for you. This one is a murder investigation.
+
After meeting with Abram in Core City, Jack Quicksilver offers some work for you. This task is a murder investigation.
  
 
== Objectives ==
 
== Objectives ==
Line 18: Line 17:
 
* Patrick Pierce, a mechanic who resided in SGS was found dead in his room some time ago. Cause of death is unknown, but Lenox, Pat's brother is not pleased with the response from SGS and wants you to investigate and learn how Pat died.  
 
* Patrick Pierce, a mechanic who resided in SGS was found dead in his room some time ago. Cause of death is unknown, but Lenox, Pat's brother is not pleased with the response from SGS and wants you to investigate and learn how Pat died.  
  
== Walkthrough ==
+
== Quick Walkthrough ==
 +
* Ask around [[South Gate Station]] to learn of Pat's Core City past.
 +
* Talk to [[Lenox]] to learn more of Pat's past in [[Praetorian Security]].
 +
* Visit [[Core City]] and get information on Spectres. (Jon and Oskar or Lt. Stratford if playing for Praetorian Security.)
 +
* Find out how Pat died. (Check [[South Gate Station]] medical inventory logs and perform the autopsy yourself or have [[Pasquale]] do it after learning of Spectres.)
 +
* Connect [[Mordre]] to Spectres. (Pickpocket his insignia and identify it or get his real name from SGS patient records.)
 +
* Present the evidence to [[Lenox]].
 +
* Return to [[Jack Quicksilver]] for your reward.
  
Head back to your home station. You'll find Lenox in the cantina, at the same corner table where you first met Jack Quicksilver. He'll give you [[Patrick Pierce's Room Key (South Gate Station)|Patrick Pierce's Room Key]]. Go check his room in the private quarters level. You'll find a [[Morgue Keycard (South Gate Station)|Morgue Keycard]]. Use it to enter the mortuary on medical level and check the console for patient records. You will out many interesting details about the residents of SGS. You can also examine Pat's body in one of the morgue drawers and directly discover the cause of his death with high biology skill.
+
== Detailed Walkthrough ==
 +
=== Clues in South Gate Station ===
 +
Head back to your home station. You'll find [[Lenox]] in the cantina, at the same corner table where you first met Jack Quicksilver. He'll give you [[Patrick Pierce's Room Key (South Gate Station)|Patrick Pierce's Room Key]]. Go check his room in the private quarters level. You'll find a [[Mortuary Keycard (South Gate Station)|Mortuary Keycard]]. Use it to enter the mortuary on medical level and check the console for patient and inventory records. You will learn useful details such as Mordre's full name Michael Mordington and one curiously missing surgical needle. You can also examine Pat's body in one of the morgue drawers and directly discover the cause of his death with 100 effective biology skill. Alternatively you can ask [[Pasquale]] to perform the autopsy again once you have a reasonable suspicion on how Pat died.
  
Talk to people about Patrick and you will learn that he worked for Core City's [[Praetorian Security]] before coming to SGS. Head to Core City for more info. [[Jon the Beautiful]] can help you, but he wants food as usual - a very expensive [[Jon's Special]] this time. Go to Moe near the lower level elevator, buy the special and give it to Jon for information. You'll learn about Operation Banishment and [[Spectres]]. Ask [[Oskar]] about them, he has a document about them. You can either buy the information or persuade/intimidate it out of him for free. Read the document and pay attention to the name list and the killing methods employed by the spectres, these will match with information you learnt at SGS morgue. You may also pickpocket the guilty person to find further evidence: a [[Unknown Insignia|Spectre Insignia]].
+
=== Praetorian Security and Spectres ===
 +
Talk to [[Arlene]] in SGS about Patrick and, after speaking with Lenox a second time, you will learn that he worked for Core City's [[Praetorian Security]] before coming to SGS. Head to Core City for more clues. [[Jon the Beautiful]] can help you, but he wants food as usual - a very expensive [[Jon's Special]] this time. Go to Moe near the lower level elevator, buy the special and give it to Jon for information. You'll learn about [[Spectres]] and Praetorian Security's Operation Banishment.
  
Once you think you know who the murderer is, head back to Lenox and present your evidence to him. You can also confront [[Mordre]] directly, which will lead to him attacking you, refusing to talk any more or fleeing the scene, depending on how the conversation goes.
+
There are two ways to learn more:
 +
* Ask [[Oskar]], the ex-praetorian gun merchant, about Spectres. He has a document about them. You can either buy the information or persuade/intimidate (40 and 50 effective skill required respectively) it out of him for free.
 +
* Join [[Praetorian Security]] and become a ''senior enforcer'' to get info for free. You won't have enough authority to get these documents as an enforcer - you must complete jobs for Praetorian Security until [[Archibald Knight]] promotes you to senior enforcer.
  
Once Lenox has the answers he was seeking for, head back to Jack Quicksilver in Core City for your monetary reward.
+
Read the document and pay attention to the name list and the killing methods employed by the spectres, these will match with information you learnt at SGS morgue. If you didn't learn Mordre's real name from the patient records, you may also pickpocket him (91 skill required) for evidence, an [[Unknown Insignia]] which will be identified as [[Spectre Insignia]] when compared with the documents. (You must have the insignia in your possession when reading the documents.) At this point you may also ask Pasquale to do the autopsy again and look for signs of Spectre assassination, if you couldn't find out the cause of death earlier.  You will need to check the Morgue's Medical Inventory Logs in order to correctly identify the murder weapon (a large surgical needle) - otherwise, the option to do so will not be present.
  
 +
=== Presenting the evidence ===
 +
Once you think you know who the murderer is, head back to Lenox and present your evidence to him, and answer his questions:
 +
* Who is the murderer?
 +
** Mordre
 +
* Why did he kill Pat?
 +
** Revenge
 +
* What is the murder weapon?
 +
** A large surgical needle
 +
* What are general clues?
 +
** Something was used to pierce Patrick's nose and damage the brain
 +
** Spectres are elite assassins who are famous for killing their targets by stabbing them through the nose, killing them and leaving a wound that is difficult to find
 +
** During his Praetorian Security days, Patrick was a part of the operation that hunted down and killed the remaining spectres, Biocorp's elite special force unit
 +
** Mordre had a spectre insignia that confirms he was one of their members
 +
** Mordre's real name is Michael Mordington
 +
** Michael Mordington was a member of the Spectre unit
  
* Biology skill is unnecessary in this quest cause you can't find [[Mordre]]'s motive to tell Lenox but have to get Spectres info from Core City, after you learn how Spectres kill people, you can just ask [[Pasquale]] to autopsy again to get clue. But if you insist doing it yourself, your biology skill needs 100.
+
You can frame [[Big Bret]] after picking up some false leads. Doing so will lead to Lenox attacking him. Bret will usually win the fight and kill him unless you intervene. This is, obviously, a bad outcome and you will lose the opportunity to progress in Jack's organization and eventually [[meet Azif]].
* Join [[Praetorian Security]] and become senior enforcer can get Patrick's and Spectres' info for free. But in that case, you have to complete three quests for Praetorian Security, and win 7 times at [[Arena]]. You'll not have enough authority to get these info when you are just a enforcer.
+
 
* You can frame [[Big Bret]] in this quest and Lenox is going to kill Big Bret, but he is too drunk to fight so Bret will kill him, and you'll lose the further opportunity to get the quest [[Meet Azif]].
+
You can also optionally confront Mordre directly before presenting the evidence to Lenox.
* Pickpocketing [[Mordre]]'s [[Unknown Insignia|Spectre Insignia]] is also unnecessary, but if you insist, the Pickpocket skill requirement is 91 without feat.
+
* Upon telling him you know he was the murderer, he will feign ignorance. At this point, you have three options:
* [[Jon the Beautiful]] will tell you someone have been ask him about Patrick's info two month ago, and the appearance is very similar to [[Mordre]], but it can't use as an evidence.
+
**1. With sufficient Persuasion (90 skill required), you can tell him you know his past as a Spectre, and claim he killed Patrick as revenge for his participation in Operation Banishment.
* Confronting Mordre directly needs 90 Persuasion to let him confess and lead to fight with him. 95 Persuasion can let him leave without fighting. Remember you can't just gun him down without let him confess or whole SGS turn hostile.
+
**2. With sufficient Intimidation, you can claim you have evidence of him being a Spectre and knowledge of Operation Banishment, and that he should confess else you'll finish him off where Praetorian Security failed. He will ridicule you for judging him and end the conversation - and once you leave the map, he will later no longer be found. If you attempt to prevent him from disappearing by preemptively attacking him at this point, it will be considered an attack on an SGS member and will turn them hostile against you.
** Another way to kill [[Mordre]] without conversation and not to turn whole SGS hostile is trap, use lots of Frag or HE traps and set TNT to detonate can kill him, but you'll have to cut the cost on traps from his loot.
+
**3. Tell him you were mistaken. He will not accept this and demand an explanation for being accused of murder, returning you to make this choice again minus this option.
** Fight against [[Mordre]] might become very difficult for low health and low initiative player, because he has one random high quality sniper rifle and random high quality energy shield, his [[Aimed Shot]] could be extreme deadly. Try use [[Morphine Shot]] and shield up before confront him to avoid instant death, or simply load a few times.
+
 
 +
:Only picking the first option will goad him into taking action. He prepares to kill you, saying "tell Pat you got his murderer's confession". You get a final chance to use Persuasion to tell him you'll forget about this conversation and not tell anyone. Understandably, he has no reason to trust you, and will despawn immediately after the conversation is over and will no longer be found. Passing up this last chance will lead to him attacking you and you will be free to kill him with no repercussions from SGS.
 +
 
 +
 
 +
Once Lenox has the answers he was seeking for, Mordre will be gone from Mushroom Cove and won't be heard of again. Head back to Jack Quicksilver in Core City for your monetary reward.
 +
 
 +
Note: No mention is made of your confrontation with Mordre, whether you scared him off or executed him.
  
  
 
{{Missions navbox}}
 
{{Missions navbox}}
 
[[Category:Quests]]
 
[[Category:Quests]]

Latest revision as of 13:44, 11 April 2024

SGS Murder
Sidequest

Lenox Pierce in SGS.png
Quest information
Location South Gate Station
Given by Jack Quicksilver
Rewards 3000 classic XP / 1 oddity XP
400 Stygian Coin
Related quests
Everard's assignment
Meet Ohad Xander
Meet Azif
Previous:

Find Abram in Core City

After meeting with Abram in Core City, Jack Quicksilver offers some work for you. This task is a murder investigation.

Objectives

  • Meet Lenox Pierce in South Gate Station.
  • Patrick Pierce, a mechanic who resided in SGS was found dead in his room some time ago. Cause of death is unknown, but Lenox, Pat's brother is not pleased with the response from SGS and wants you to investigate and learn how Pat died.

Quick Walkthrough

  • Ask around South Gate Station to learn of Pat's Core City past.
  • Talk to Lenox to learn more of Pat's past in Praetorian Security.
  • Visit Core City and get information on Spectres. (Jon and Oskar or Lt. Stratford if playing for Praetorian Security.)
  • Find out how Pat died. (Check South Gate Station medical inventory logs and perform the autopsy yourself or have Pasquale do it after learning of Spectres.)
  • Connect Mordre to Spectres. (Pickpocket his insignia and identify it or get his real name from SGS patient records.)
  • Present the evidence to Lenox.
  • Return to Jack Quicksilver for your reward.

Detailed Walkthrough

Clues in South Gate Station

Head back to your home station. You'll find Lenox in the cantina, at the same corner table where you first met Jack Quicksilver. He'll give you Patrick Pierce's Room Key. Go check his room in the private quarters level. You'll find a Mortuary Keycard. Use it to enter the mortuary on medical level and check the console for patient and inventory records. You will learn useful details such as Mordre's full name Michael Mordington and one curiously missing surgical needle. You can also examine Pat's body in one of the morgue drawers and directly discover the cause of his death with 100 effective biology skill. Alternatively you can ask Pasquale to perform the autopsy again once you have a reasonable suspicion on how Pat died.

Praetorian Security and Spectres

Talk to Arlene in SGS about Patrick and, after speaking with Lenox a second time, you will learn that he worked for Core City's Praetorian Security before coming to SGS. Head to Core City for more clues. Jon the Beautiful can help you, but he wants food as usual - a very expensive Jon's Special this time. Go to Moe near the lower level elevator, buy the special and give it to Jon for information. You'll learn about Spectres and Praetorian Security's Operation Banishment.

There are two ways to learn more:

  • Ask Oskar, the ex-praetorian gun merchant, about Spectres. He has a document about them. You can either buy the information or persuade/intimidate (40 and 50 effective skill required respectively) it out of him for free.
  • Join Praetorian Security and become a senior enforcer to get info for free. You won't have enough authority to get these documents as an enforcer - you must complete jobs for Praetorian Security until Archibald Knight promotes you to senior enforcer.

Read the document and pay attention to the name list and the killing methods employed by the spectres, these will match with information you learnt at SGS morgue. If you didn't learn Mordre's real name from the patient records, you may also pickpocket him (91 skill required) for evidence, an Unknown Insignia which will be identified as Spectre Insignia when compared with the documents. (You must have the insignia in your possession when reading the documents.) At this point you may also ask Pasquale to do the autopsy again and look for signs of Spectre assassination, if you couldn't find out the cause of death earlier. You will need to check the Morgue's Medical Inventory Logs in order to correctly identify the murder weapon (a large surgical needle) - otherwise, the option to do so will not be present.

Presenting the evidence

Once you think you know who the murderer is, head back to Lenox and present your evidence to him, and answer his questions:

  • Who is the murderer?
    • Mordre
  • Why did he kill Pat?
    • Revenge
  • What is the murder weapon?
    • A large surgical needle
  • What are general clues?
    • Something was used to pierce Patrick's nose and damage the brain
    • Spectres are elite assassins who are famous for killing their targets by stabbing them through the nose, killing them and leaving a wound that is difficult to find
    • During his Praetorian Security days, Patrick was a part of the operation that hunted down and killed the remaining spectres, Biocorp's elite special force unit
    • Mordre had a spectre insignia that confirms he was one of their members
    • Mordre's real name is Michael Mordington
    • Michael Mordington was a member of the Spectre unit

You can frame Big Bret after picking up some false leads. Doing so will lead to Lenox attacking him. Bret will usually win the fight and kill him unless you intervene. This is, obviously, a bad outcome and you will lose the opportunity to progress in Jack's organization and eventually meet Azif.

You can also optionally confront Mordre directly before presenting the evidence to Lenox.

  • Upon telling him you know he was the murderer, he will feign ignorance. At this point, you have three options:
    • 1. With sufficient Persuasion (90 skill required), you can tell him you know his past as a Spectre, and claim he killed Patrick as revenge for his participation in Operation Banishment.
    • 2. With sufficient Intimidation, you can claim you have evidence of him being a Spectre and knowledge of Operation Banishment, and that he should confess else you'll finish him off where Praetorian Security failed. He will ridicule you for judging him and end the conversation - and once you leave the map, he will later no longer be found. If you attempt to prevent him from disappearing by preemptively attacking him at this point, it will be considered an attack on an SGS member and will turn them hostile against you.
    • 3. Tell him you were mistaken. He will not accept this and demand an explanation for being accused of murder, returning you to make this choice again minus this option.
Only picking the first option will goad him into taking action. He prepares to kill you, saying "tell Pat you got his murderer's confession". You get a final chance to use Persuasion to tell him you'll forget about this conversation and not tell anyone. Understandably, he has no reason to trust you, and will despawn immediately after the conversation is over and will no longer be found. Passing up this last chance will lead to him attacking you and you will be free to kill him with no repercussions from SGS.


Once Lenox has the answers he was seeking for, Mordre will be gone from Mushroom Cove and won't be heard of again. Head back to Jack Quicksilver in Core City for your monetary reward.

Note: No mention is made of your confrontation with Mordre, whether you scared him off or executed him.