Mental Breakdown

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Mental Breakdown
Thought Control (45 skill required)
Incapacitates the target for up to 3 turns and reduces its resolve by 50%. If a detrimental thought control psi ability is invoked against the target during this period it will have double the effect, but will end the mental breakdown.
Action Points: 10
Psi: 30
Range: 10,0
Cooldown: 8 turns

Any damage to the target will break incapacitation. Resolve is used to resist and mitigate the effects of psionic abilities.

The effect duration increases with effective Thought Control skill, up to 3 turns.Verify

Trainers

Related feats