Difference between revisions of "Siphon Blood"

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(Made it a stub again. Would be nice if someone would upload a screenshot of how the attack looks.)
(AP cost, mechanics)
 
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[[File:blood siphon hook.png|right|thumb|250px|A siphoner draining blood from the player]]
  
Special attack used by [[Siphoner]]s. It drains 12 health from the target five times during the channel and transfers it to the attacker. This amount is increased by 20% for each stack of [[Anticoagulation]] present on the target.
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'''Siphon Blood''' is a special attack used by [[Siphoner]]s. It drains <code>attacker level * 2 - 4</code> health (normally 12) from the target five times during the channel and transfers it to the attacker. This amount is increased by 20% for each stack of [[Anticoagulation]] present on the target.
  
This damage cannot be mitigated by armor or energy shield, but it can be dodged entirely. It's considered a regular melee attack for the purpose of calculating dodge chance.
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This damage cannot be mitigated by armor or energy shield, but the attack can be dodged entirely. It's considered a regular melee attack for the purpose of calculating dodge chance.
  
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Siphon blood costs 40 action points, and has a cooldown of 3 turns.
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{{Abilities navbox}}
 
[[Category: Abilities]]
 
[[Category: Abilities]]
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[[Category:Attacks]]

Latest revision as of 14:56, 31 July 2018

A siphoner draining blood from the player

Siphon Blood is a special attack used by Siphoners. It drains attacker level * 2 - 4 health (normally 12) from the target five times during the channel and transfers it to the attacker. This amount is increased by 20% for each stack of Anticoagulation present on the target.

This damage cannot be mitigated by armor or energy shield, but the attack can be dodged entirely. It's considered a regular melee attack for the purpose of calculating dodge chance.

Siphon blood costs 40 action points, and has a cooldown of 3 turns.