Difference between revisions of "Vile Weaponry"

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'''Vile Weaponry''' is a feat. With it, any [[Bleeding Wound]]s you apply also cause [[Infected Wound]].
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'''Vile Weaponry''' is a feat. With it, any [[Bleeding Wound]]s you apply (except those caused by firearms or explosives) also cause [[Infected Wound]].
  
 
=== History ===
 
=== History ===

Revision as of 09:44, 19 October 2017

Vile Weaponry feat icon Vile Weaponry
Whenever you cause a bleeding wound with a cold weapon, armor enhancement or trap you also apply infected wound which increases the damage taken from all sources by 10% and reduces healing effects by 25%. Stacks 3 times.


Requirements

Vile Weaponry is a feat. With it, any Bleeding Wounds you apply (except those caused by firearms or explosives) also cause Infected Wound.

History

Specializations

  • Damage ( levelExpression error: Unexpected > operator.) — Further increases the damage taken from all sources by {0}% per stack for each specialization point.
  • Healing Reduction ( levelExpression error: Unexpected > operator.) — Further reduces healing effects by {0}% per stack for each specialization point.