Difference between revisions of "Dirty Kick"

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(1.0.3 changes)
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Damage of dirty kick can be increased by 100% with [[Boots|Metal Boots]].
 
Damage of dirty kick can be increased by 100% with [[Boots|Metal Boots]].
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=== History ===
 
=== History ===
 +
* [[1.0.3.6]] - will now be subject to [[Uncanny Dodge]] and other special defense mechanisms
 
* [[0.1.11.0]] - feat reworked to work regardless of current weapon
 
* [[0.1.11.0]] - feat reworked to work regardless of current weapon
 
* [[0.1.5.0]] - feat introduced
 
* [[0.1.5.0]] - feat introduced

Revision as of 15:29, 8 December 2017

Dirty Kick is a feat and a special attack.

Feat

Dirty Kick feat icon Dirty Kick
You can perform a special melee attack that deals increased unarmed damage and stuns living targets for 1 turn. If the target is human male, it's stunned for 2 turns instead.

This attack can be performed regardless of the currently equipped weapon. The damage scales up with your unarmed attack damage.

Cooldown: 6 turns.


Requirements

The damage dealt is equal to 200% of your unarmed damage.

Cooldown of dirty kick can be decreased with tabi boots made from Infused Rathound Leather.

Damage of dirty kick can be increased by 100% with Metal Boots.

History

Ability

Dirty Kick icon

Dirty Kick
Perform a special unarmed attack that deals X mechanical damage and stuns living targets for 1 turn. If the target is human male, it's stunned for 2 turns instead.

This attack can be performed regardless of the currently equipped weapon.
Action Points: 15
Cooldown: 6 turns

The damage dealt is roughly twice your normal unarmed damage.

Specializations

  • Damage ( levelExpression error: Unexpected > operator.) — Increases damage by {0}% for each specialization point.