Difference between revisions of "Grenadier"

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The '''Grenadier''' feat decreases the cooldown of standard grenades ([[Frag Grenade|frag]], [[HE Grenade|HE]] and [[Incendiary Grenade|incendiary]]) to '''2''' turns, [[EMP Grenade|EMP grenades]] to '''3''' turns, [[flashbang]]s to '''5''' turns and [[Toxic Gas Grenade|gas grenades]] to '''1''' turn.
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The '''Grenadier''' feat decreases the cooldown of standard grenades ([[Frag Grenade|frag]], [[HE Grenade|HE]], [[Incendiary Grenade|incendiary]], [[Plasma Grenade|plasma]]{{expedition-inline}} and [[Nail Bomb|nail bombs]]) to '''2''' turns, [[EMP Grenade|EMP grenades]] and [[Chemhaze Grenade|chemhaze grenades]] to '''3''' turns, [[flashbang]]s and [[Stingball Grenade|stingball grenades]]{{expedition-inline}} to '''5''' turns and [[Toxic Gas Grenade|gas grenades]] to '''1''' turn.
  
[[Spec Ops]] also decreases cooldown of flashbangs by 1 turn.
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[[Spec Ops]] also decreases cooldown of flashbangs and stingball grenades by 1 turn.
  
 
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Latest revision as of 15:35, 25 April 2022

Grenadier is a feat.

Feat

Grenadier feat icon Grenadier
Reduces the cooldown of fragmentation, high explosive and incendiary grenades by 2 turns and special grenades by 3 turns.


Requirements

The Grenadier feat decreases the cooldown of standard grenades (frag, HE, incendiary, plasma E and nail bombs) to 2 turns, EMP grenades and chemhaze grenades to 3 turns, flashbangs and stingball grenades E to 5 turns and gas grenades to 1 turn.

Spec Ops also decreases cooldown of flashbangs and stingball grenades by 1 turn.

Specializations

  • None

History

  • 0.1.14.0 - fixed description to include incendiary grenades
  • 0.1.11.0 - increased both cooldown reductions by 1 turn
  • 0.1.8.0 - feat introduced