Difference between revisions of "Pummel"

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{{Ability Infobox
 
{{Ability Infobox
 
| image      = Pummel-ability.png
 
| image      = Pummel-ability.png
| type        = attack
+
| nature      = malicious
 
| name        = Pummel
 
| name        = Pummel
 
| description = Performs a special attack with a sledgehammer that deals 50% weapon damage and does not ignore damage threshold, but puts living targets off balance for 2 turns if it lands.<br><br>Off-balanced characters have their dodge and evasion reduced to zero.
 
| description = Performs a special attack with a sledgehammer that deals 50% weapon damage and does not ignore damage threshold, but puts living targets off balance for 2 turns if it lands.<br><br>Off-balanced characters have their dodge and evasion reduced to zero.

Revision as of 08:44, 31 July 2018

Pummel is a feat and a special attack.

Feat

Pummel feat icon Pummel
You can perform a special attack with a sledgehammer that deals 50% weapon damage and does not ignore damage threshold, but puts living targets off balance for 2 turns if it lands.

Off-balanced characters have their dodge and evasion reduced to zero.

Cooldown: 3 turns


Requirements

Useful against enemies with high dodge.

History

Ability

Pummel icon

Pummel
Performs a special attack with a sledgehammer that deals 50% weapon damage and does not ignore damage threshold, but puts living targets off balance for 2 turns if it lands.

Off-balanced characters have their dodge and evasion reduced to zero.
Action Points: 10
Cooldown: 3 turns

Causes Off-balance. Has lower action point cost than normal sledgehammer attacks.

Specializations

  • Damage ( levelExpression error: Unexpected > operator.) — Increases the damage modifier by {0}% for each specialization point.
  • Action Points ( levelExpression error: Unexpected > operator.) — Reduces the action point cost by {0} for each specialization point.