Difference between revisions of "Super Slam"

From Underrail Wiki
Jump to navigation Jump to search
(Added specialization numbers.)
Line 33: Line 33:
 
== Specializations ==
 
== Specializations ==
 
{{Specialization
 
{{Specialization
| name = Damage
+
| name = Super Slam
| max  =  
+
| max  = 5
| text = Increases the amount of health added to the damage by {0}% for each specialization point.
+
| text = Increases the amount of health added to the damage by 2% for each specialization point.
 
}}
 
}}
  

Revision as of 09:40, 17 July 2019

Super Slam is a feat and a special attack.

Feat

Super Slam feat icon Super Slam
Grants you a special attack with the sledgehammer that does normal damage plus 20% of attacker's maximum health as additional mechanical damage.

Cooldown: 3 turns.


Requirements

Super Slam is a sledgehammer feat.

History

Ability

Super Slam icon

Super Slam
Perform a sledgehammer attack that does normal damage plus additional (20% of your maximum health) mechanical damage.
Action Points: Active weapon's AP cost
Range: Melee
Cooldown: 3 turns

Player Health scales with difficulty level, Constitution and character level, but items and feats can also affect it.

Specializations

  • Super Slam (5 levels) — Increases the amount of health added to the damage by 2% for each specialization point.