Difference between revisions of "Super Slam"

From Underrail Wiki
Jump to navigation Jump to search
(Added specialization numbers.)
 
Line 13: Line 13:
 
'''Super Slam''' is a sledgehammer feat.
 
'''Super Slam''' is a sledgehammer feat.
  
=== History ===
 
* [[0.1.14.0]] - feat introduced
 
 
{{clear}}
 
{{clear}}
  
Line 29: Line 27:
  
 
Player [[Health]] scales with difficulty level, [[Constitution]] and character level, but items and feats can also affect it.
 
Player [[Health]] scales with difficulty level, [[Constitution]] and character level, but items and feats can also affect it.
 +
 
{{clear}}
 
{{clear}}
  
Line 37: Line 36:
 
| text = Increases the amount of health added to the damage by 2% for each specialization point.
 
| text = Increases the amount of health added to the damage by 2% for each specialization point.
 
}}
 
}}
 +
 +
== History ==
 +
* [[0.1.14.0]] - feat introduced
  
  

Latest revision as of 01:33, 5 November 2019

Super Slam is a feat and a special attack.

Feat

Super Slam feat icon Super Slam
Grants you a special attack with the sledgehammer that does normal damage plus 20% of attacker's maximum health as additional mechanical damage.

Cooldown: 3 turns.


Requirements

Super Slam is a sledgehammer feat.

Ability

Super Slam icon

Super Slam
Perform a sledgehammer attack that does normal damage plus additional (20% of your maximum health) mechanical damage.
Action Points: Active weapon's AP cost
Range: Melee
Cooldown: 3 turns

Player Health scales with difficulty level, Constitution and character level, but items and feats can also affect it.

Specializations

  • Super Slam (5 levels) — Increases the amount of health added to the damage by 2% for each specialization point.

History