Difference between revisions of "Three-Pointer"

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(1.0.3 changes)
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| image        = three-pointer_icon.png
 
| image        = three-pointer_icon.png
 
| name        = Three-Pointer
 
| name        = Three-Pointer
| description  = Gives your damage dealing grenades 10% chance to critically hit. This chance is increased by 2% for each point in dexterity above 7.
+
| description  = Gives your damage dealing grenades 10% chance to critically hit. This chance is increased by 1.5% for each 10 points in throwing skill above 50.
 
| requirements =
 
| requirements =
 
* [[Dexterity]] 7
 
* [[Dexterity]] 7
* [[Throwing]] 45
+
* [[Throwing]] 50
 
}}
 
}}
  
'''Three-Pointer''' is a feat.  
+
'''Three-Pointer''' is a feat.
 +
 
 +
{| class="wikitable"
 +
! Throwing skill
 +
! 50 || 60 || 70 || 80 || 90 || 100 || 110 || 120 || 130 || 140 || 150 || 160 || n
 +
|-
 +
! Critical chance
 +
| 10 || 11.5 || 13 || 14.5 || 16 || 17.5 || 19 || 20.5 || 22 || 23.5 || 25 || 26.5 || (n-50)*0.15+10
 +
|}
  
 
=== History ===
 
=== History ===
 +
* [[1.0.3.6]] - changed Throwing skill requirement to 50 (up from 45); The crit chance will now scale by 1.5% per ten throwing skill points above 50, instead from dexterity
 
* [[0.1.8.0]] - feat introduced
 
* [[0.1.8.0]] - feat introduced
 
{{clear}}
 
{{clear}}

Revision as of 11:50, 8 December 2017

Three-Pointer feat icon Three-Pointer
Gives your damage dealing grenades 10% chance to critically hit. This chance is increased by 1.5% for each 10 points in throwing skill above 50.


Requirements

Three-Pointer is a feat.

Throwing skill 50 60 70 80 90 100 110 120 130 140 150 160 n
Critical chance 10 11.5 13 14.5 16 17.5 19 20.5 22 23.5 25 26.5 (n-50)*0.15+10

History

  • 1.0.3.6 - changed Throwing skill requirement to 50 (up from 45); The crit chance will now scale by 1.5% per ten throwing skill points above 50, instead from dexterity
  • 0.1.8.0 - feat introduced

Specializations

  • Critical Chance ( levelExpression error: Unexpected > operator.) — Each specialization point further increases critical chance by {0}% per stated amount of skill points.