Difference between revisions of "Tithonus Laboratory"

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== Description ==
 
== Description ==
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A long abandoned Biocorp facility formerly dedicated to psionic research. Drs. Wasi Abdul and John Dyson were involved in a project using monolith fragments to project psionic images. Auxiliary power supply to the suspension cells has kept some test subjects somewhat alive.
  
 
== Walkthrough ==
 
== Walkthrough ==
In this area you have to use the terminal to turn off the suspension cells. You can either hack the terminal (? Skill required, 73 is not enough) or use [[Wasi Abdul's Keycard (Deep Caverns)|Wasi Abdul's Keycard]]. This card is found in the [[Caerus Residential Block]] apartments. Once you turn off the suspension cells, psionic projections (ghosts) will appear. They don't see you if you don't get too close. You have to get past them to get into the first suspension cell room. This can be a little tricky since some of them patrol. You can open the gate to the suspension cell rooms and the storage room with hacking (? skill required, 88 is enough) or with [[Yuri Holland's Keycard (Tithonus Lab)|Yuri Holland's Keycard]]. Once in the room, interact with each suspension cell outside of combat to disable it. When you disable the cell, you get rid of the corresponding ghost. Once you disabled the entire first room, the second room should be clear of ghosts, so you can go there and get rid of the remaining ghosts.
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Access to the backroom is blocked until the terminal is used to turn off the suspension cells. You can either hack the terminal (95 Skill required) or use [[Wasi Abdul's Keycard (Deep Caverns)|Wasi Abdul's Keycard]]. Unfortunately turning off the suspension cells will spawn wandering psionic projections. These are vulnerable to [[Neural Overload]] and have limited vision. The gate to the suspension cell rooms and the storage room can be opened with hacking (70 skill required) or with [[Yuri Holland's Keycard (Tithonus Lab)|Yuri Holland's Keycard]]. Once in the room, interact with each suspension cell outside of combat to disable it and remove the corresponding image.
  
 
== Quests ==
 
== Quests ==
 
* [[Repair the gate mechanism]]: A necessary hydraulic control valve is in the lab's storage room.
 
* [[Repair the gate mechanism]]: A necessary hydraulic control valve is in the lab's storage room.
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== Gallery ==
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<gallery>
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Cmn4 l.png | Rahmir Al-Malik (Cell 17)
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Rg1 l.png | Blagomir Radic (Cell 16)
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Su1 l.png | Harold Zimmer (Cell 15)
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Cmn f1 l.png | Sandy Kester (Cell 13)
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Cmn3 l.png | Hans Jung (Cell 11)
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Ft1 l.png | Brandon Hoffman (Cell 10)
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Og1 l.png | Takao Oshiro (Cell 8)
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Su f2 l.png | Jeanette Wilson (Cell 7)
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Drifter l.png | Charles Oldershaw (Cell 6)
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Cmn2 l.png | [[Tobias Stigr]] (Cell 4)
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Cmn f2 l.png | Elidith Gervas (Cell 1)
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</gallery>
  
 
== Map Gallery ==
 
== Map Gallery ==

Latest revision as of 22:26, 11 April 2023

Tithonus LaboratoryUncontrolled zone

Something very wrong seem to be going on in this lab.
Dc-tl.png
Location information
Music Cornered
Located in Deep Caverns
Areas Laboratory
Connections Hollow Earth
NPCs
Technical
Map file(s) dc-tl

Tithonus Laboratory is a location in Deep Caverns.

Description

A long abandoned Biocorp facility formerly dedicated to psionic research. Drs. Wasi Abdul and John Dyson were involved in a project using monolith fragments to project psionic images. Auxiliary power supply to the suspension cells has kept some test subjects somewhat alive.

Walkthrough

Access to the backroom is blocked until the terminal is used to turn off the suspension cells. You can either hack the terminal (95 Skill required) or use Wasi Abdul's Keycard. Unfortunately turning off the suspension cells will spawn wandering psionic projections. These are vulnerable to Neural Overload and have limited vision. The gate to the suspension cell rooms and the storage room can be opened with hacking (70 skill required) or with Yuri Holland's Keycard. Once in the room, interact with each suspension cell outside of combat to disable it and remove the corresponding image.

Quests

Gallery

Map Gallery