Difference between revisions of "Drop Zone"

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The drop zone is the slum of Core City. It's full of zoners and other undesirables that perish daily from hunger, disease and gang fighting.
 
The drop zone is the slum of Core City. It's full of zoners and other undesirables that perish daily from hunger, disease and gang fighting.
  
=== Drop Zone, shelters ===
+
=== Drop Zone, west shelters ===
 
* The western exits lead to [[Core City Middle Level]], area '''Bar backdoor, edge of drop zone'''
 
* The western exits lead to [[Core City Middle Level]], area '''Bar backdoor, edge of drop zone'''
 
* In a barrel next to the bed on the east side is a [[Barrel Soup Ladle]] oddity, 2 XP
 
* In a barrel next to the bed on the east side is a [[Barrel Soup Ladle]] oddity, 2 XP
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* The western shed has a door requiring 35 [[Lockpicking]]
 
* The western shed has a door requiring 35 [[Lockpicking]]
 
* The northern central shed has a door requiring 45 [[Lockpicking]]
 
* The northern central shed has a door requiring 45 [[Lockpicking]]
 +
* The northern exit leads to the '''Drop Zone, Broken tunneler''' area
 +
* The eastern exit leads to the '''Drop Zone, east shelters''' area
 +
 +
=== Drop Zone, Broken tunneler ===
 +
* The south exit leads to the '''Drop Zone, west shelters''' area
 +
* The SE exit leads to the '''Drop Zone, east shelters''' area
 +
* The door to the office room in SW corner requires 40 [[Lockpicking]]
 +
* The gangsters near the tunneler can be persuaded to leave with 35 [[Intimidation]] or 50 [[Persuasion]]
 +
* The locker on the NW side contains a [[Biocorp Technology Catalog Fragment]] oddity, 1 XP
 +
* To interact with the tunneler, check the quest [[Recover tunneler]]
  
 
=== Points of interest ===
 
=== Points of interest ===
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== Map Gallery ==
 
== Map Gallery ==
 
<gallery widths=200px heights=127px>
 
<gallery widths=200px heights=127px>
cc13.png | Edge of drop zone, merc base entrance
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cc14.png  | Drop zone, west shelters
cc13_1.png | Mercenary base
 
cc14.png  | Drop zone, shelters
 
 
cc14_1.png | Ditch & Oinko
 
cc14_1.png | Ditch & Oinko
 
cc14x.png | Oinko (on [[Motion]])
 
cc14x.png | Oinko (on [[Motion]])
cc15.png  | Drop zone
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cc15.png  | Drop zone, east shelters
 
cc15x.png | Pipeworks
 
cc15x.png | Pipeworks
 
cc16.png  | Drop zone, broken tunneler
 
cc16.png  | Drop zone, broken tunneler

Revision as of 18:54, 26 February 2020

Drop zoneUncontrolled zone

Cc16.jpg
Location information
Music Scattered Remnants
Located in Core City
Areas Drop zone
Broken tunneler
Connections Core City Middle Level
Core City Lower Level
Research Facility
Abandoned Facility
NPCs Joe De Pacino, Bogdan, Duff, Svetlana, Tina, Priscilla, Mac, Blanket, Ditch, Oinko, Ljubostanka, Guzomir, Kupusije, Radusinan
Technical
Map file(s) cc14.png, cc14x.png, cc15.png, cc15x.png, cc16.png, cc_passage.png, cc_utility.png, cc3.png, cc4.png, cc6.png, cc7.png

The Drop Zone spans the eastern side of Core City's middle and lower levels.

Description

The drop zone is the slum of Core City. It's full of zoners and other undesirables that perish daily from hunger, disease and gang fighting.

Drop Zone, west shelters

  • The western exits lead to Core City Middle Level, area Bar backdoor, edge of drop zone
  • In a barrel next to the bed on the east side is a Barrel Soup Ladle oddity, 2 XP
  • On the west side beyond the dead body is a stealthy aggressive Mugger. He carries a Core City Plans oddity, 1 XP
  • The ladder on the west side leads to Ditch's shelter. The shelter has a barrel containing a Biocorp Technology Catalog Fragment oddity, 1 XP
  • The western shed has a door requiring 35 Lockpicking
  • The northern central shed has a door requiring 45 Lockpicking
  • The northern exit leads to the Drop Zone, Broken tunneler area
  • The eastern exit leads to the Drop Zone, east shelters area

Drop Zone, Broken tunneler

  • The south exit leads to the Drop Zone, west shelters area
  • The SE exit leads to the Drop Zone, east shelters area
  • The door to the office room in SW corner requires 40 Lockpicking
  • The gangsters near the tunneler can be persuaded to leave with 35 Intimidation or 50 Persuasion
  • The locker on the NW side contains a Biocorp Technology Catalog Fragment oddity, 1 XP
  • To interact with the tunneler, check the quest Recover tunneler

Points of interest

Quests

Characters


Map Gallery