Difference between revisions of "Characters"

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{{for|a full list of characters|:Category:Characters}}
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[[File:Arena crowd.png|right|x200px]]
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{{for|an alphabetical list of characters|:Category:Characters}}
  
 
[[Characters]] or '''NPCs''' are the various non-player characters populating the world of Underrail.
 
[[Characters]] or '''NPCs''' are the various non-player characters populating the world of Underrail.
  
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== Description ==
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Most friendly and neutral characters have dialogue and even minor characters have some in form of floating text. Some characters have [[quests]] for the player, and some also provide special services to the player and others - for example [[Merchants|trading]], healing and [[fast travel]] between distant areas (boat ferry).
  
A list of characters to be added to the wiki.
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== Disposition ==
<!-- temporary list of redlinks to get the wiki going -->
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The attitude of a character (or a creature) towards the player is shown in their name bar color.
  
SGS
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{|
*[[Essie]]
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|-
*[[Bisson]]
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! Color !! Description
*[[Harland]]
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|-
*[[Gorsky]]
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! <div style="color:#000; background-color:{{TimelapseColors|AttitudeColors.Ally}};">Ally</div>
*[[Lucas]]
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| Allied character will usually fight alongside you, but may not always be hostile towards the same factions as the player.
*[[Hadrian Tanner]]
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|-
*[[Jack Quicksilver]]
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! <div style="color:#000; background-color:{{TimelapseColors|AttitudeColors.Friendly}};">Friendly</div>
*[[Vera Hale]]
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| Friendlies. Usually animals such as dogs, or rathounds while wearing [[Rathound Regalia]].
*[[Pasquale]]
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|-
*[[Ezra]]
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! <div style="color:#000; background-color:{{TimelapseColors|AttitudeColors.Neutral}};">Neutral</div>
*[[Harold]]
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| Neither friendly or unfriendly.
*[[Quinton]]
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|-
*[[Malcom]]
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! <div style="color:#000; background-color:{{TimelapseColors|AttitudeColors.Unfriendly}}; padding:0 1em;">Unfriendly</div>
*[[Captain Svana]]
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| Not openly hostile, but might get provoked easily and turn hostile.
*[[Ariene]]
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|-
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! <div style="color:#000; background-color:{{TimelapseColors|AttitudeColors.Hostile}};">Hostile</div>
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| Openly hostile, trying to kill you.
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|-
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|
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|-
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! <div style="color:#000; background-color:BurlyWood;">Object</div>
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| Cameras, explosive barrels and other objects with hit points.
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|}
  
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Note that characters will turn hostile if the player causes damage to them. This includes indirect sources, such as walking into ground [[fire]] from a [[Molotov Cocktail]] the player previously threw. The main exceptions to this are governed by [[Zone Control]] rules.
  
*[[Surgeon]]
 
*[[Commoner]]
 
*[[Worker]]
 
*[[Guard]]
 
  
 
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{{NPCs navbox}}
Junkyard
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{{Mentioned characters navbox|collapsed}}
*[[Abram]]
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{{Minor NPCs navbox|collapsed}}
*[[Kareem]]
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[[Category: Characters| Characters]]
*[[Elwood]]
 
*[[Eddy]]
 
*[[Dockmaster Silas]]
 
*[[Grover]]
 
*[[Treasa]]
 
*[[Kohlmeier]]
 
*[[Lenny the Cook]]
 
*[[Len]]
 
*[[Kendrick]]
 
*[[Johan]]
 
*[[Kimi]]
 
*[[Colton]]
 
*[[Vince]]
 
*[[Fixer]]
 
*[[Second Lieutenant Garren]]
 
*[[Katherine]]
 
*[[Gort]]
 
*[[Archie]]
 
 
 
 
 
*[[Protectorate Soldier]]
 
*[[Junkyard Commoner]]
 
*[[Thug]]
 
*[[Guard]]
 
*[[Scrapper Thug]]
 
*[[Scrapper Gangster]]
 
*[[Black Eel Thug]]
 
*[[Black Eel Gangster]]
 
*[[Dockworker]]
 
*[[Worker]]
 
 
 
 
 
Other
 
*GMS characters
 
*depot A characters
 
 
 
 
 
 
 
[[Category:Characters]]
 
[[Category:Lore]]
 
{{Stub}}
 

Latest revision as of 06:10, 2 July 2019

Arena crowd.png
For an alphabetical list of characters, see Category:Characters.

Characters or NPCs are the various non-player characters populating the world of Underrail.

Description

Most friendly and neutral characters have dialogue and even minor characters have some in form of floating text. Some characters have quests for the player, and some also provide special services to the player and others - for example trading, healing and fast travel between distant areas (boat ferry).

Disposition

The attitude of a character (or a creature) towards the player is shown in their name bar color.

Color Description
Ally
Allied character will usually fight alongside you, but may not always be hostile towards the same factions as the player.
Friendly
Friendlies. Usually animals such as dogs, or rathounds while wearing Rathound Regalia.
Neutral
Neither friendly or unfriendly.
Unfriendly
Not openly hostile, but might get provoked easily and turn hostile.
Hostile
Openly hostile, trying to kill you.
Object
Cameras, explosive barrels and other objects with hit points.

Note that characters will turn hostile if the player causes damage to them. This includes indirect sources, such as walking into ground fire from a Molotov Cocktail the player previously threw. The main exceptions to this are governed by Zone Control rules.